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6<TITLE>AXFXDelayInit</TITLE>
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13<H1 align="left">AXFXDelayInit</H1>
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15<H2>C Specification</H2>
16<BLOCKQUOTE>
17<PRE><CODE>#include &lt;revolution.h&gt;
18#include &lt;revolution/axfx.h&gt;
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20BOOL AXFXDelayInit(AXFX_DELAY *delay);</CODE></PRE>
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23<H2>Arguments</H2>
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27<TD width="120" bgcolor="#ffffe8"><EM><STRONG><code>delay </code></STRONG></EM></TD>
28<TD width="520">Pointer to an instance of the <font face="Courier New"><code>AXFX_DELAY</code></font> data structure.</TD>
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33<H2>Return Values</H2>
34<P><code>TRUE</code> if successful, <code>FALSE</code> if a parameter is out of bounds or memory allocation fails.</P>
35
36<H2>Description</H2>
37<P><font face="Courier New"><code>AXFXDelayInit()</code></font> initializes the delay effect, using the specified user-allocated <font face="Courier New">AXFX_DELAY</font> effects data structure. Your application must initialize the delay settings, using the <code>AXFX_DELAY</code> structure, prior to calling <font face="Courier New"><code>AXFXDelayInit()</code></font>. This function will allocate memory for the reverb, and start the effect quietly.</P>
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39<H2>See Also</H2>
40<P>
41<code><A href="AXFXDelayShutdown.html">AXFXDelayShutdown</A><br> <A href="AXFXDelaySettings.html">AXFXDelaySettings</A><br> <A href="AXFXDelayCallback.html">AXFXDelayCallback</A></code>
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44<H2>Revision History</H2>
45<P>03/01/2006 Initial version.</P>
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