#include <revolution.h> #include <revolution/axfx.h> BOOL AXFXDelayInit(AXFX_DELAY *delay);
delay |
Pointer to an instance of the AXFX_DELAY data structure. |
TRUE if successful, FALSE if a parameter is out of bounds or memory allocation fails.
AXFXDelayInit() initializes the delay effect, using the specified user-allocated AXFX_DELAY effects data structure. Your application must initialize the delay settings, using the AXFX_DELAY structure, prior to calling AXFXDelayInit(). This function will allocate memory for the reverb, and start the effect quietly.
AXFXDelayShutdown
AXFXDelaySettings
AXFXDelayCallback
03/01/2006 Initial version.