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16    <h1>Scene Environment Properties Panel</h1>
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18    <p>The scene environment <B>Properties</B> panel is used to set the light, camera and fog for each model when more than one one model has been loaded into CreativeStudio.</p>
19    <p>This panel can be opened by selecting <B>Create &gt; Scene environment</B> on the CreativeStudio menu.</p>
20    <p class="new_hint"><B>Note:</B> The scene environment <B>Properties </B>panel links to settings made on the material <B>Properties </B>panel.</p>
21    <h2>Settings and Features of the Scene Environment Properties Panel</h2>
22    <p>The settings and features on the scene environment <B>Properties </B>panel are described here.</p>
23    <div class="wrap_picture"> <img src="assets/drawing_environment_panel.png" alt="Rendering environment settings panel"/> </div>
24    <div class="wrap_text">
25      <table class="space">
26        <tr>
27          <th><em>A</em></th>
28          <td class="td_color">Categories</td>
29          <td>You can show/hide the various categories in the scene <B>Properties </B>panel and also copy category settings.</td>
30        </tr>
31        <tr>
32          <th><em>B</em></th>
33          <td class="td_color"><a href="#camera_set_no">Camera</a></td>
34          <td>Adds a camera in CreativeStudio contents so it can be configured for the target model. <br /> Once added, the fog can be configured on the material <B>Properties </B>panel of each model. <br /></td>
35        </tr>
36        <tr>
37          <th><em>C</em></th>
38          <td class="td_color"><a href="#light_set_no">Light Set</a></td>
39          <td>Adds a light in CreativeStudio contents so it can be configured for the target model. <br /> Unlike cameras and fogs, multiple lights can be added as a single set.</td>
40        </tr>
41        <tr>
42          <th><em>D</em></th>
43          <td class="td_color"><a href="#fog_set_no">Fog</a></td>
44          <td>Adds a fog in CreativeStudio contents so it can be configured for the target model. <br /> Once added, the fog can be configured on the material <B>Properties </B>panel of each model. <br /></td>
45        </tr>
46      </table>
47    </div>
48    <div class="wrap_clear"></div>
49    <a name="camera_set_no" id="camera_set_no"></a>
50    <h3>Camera</h3>
51    <p>Adds a camera in CreativeStudio contents so it can be configured for the target model.</p>
52    <p>Added cameras can also be edited and deleted.</p>
53    <p>This panel can be opened by selecting <B>Create &gt; Scene environment</B> on the CreativeStudio menu.</p>
54    <img src="assets/drawing_environment_camera.png" alt="Rendering environment panel for camera settings"/>
55    <h4>Add</h4>
56    <p>Pressing the <B>Add </B>button opens a dialog for adding a camera.</p>
57    <img src="assets/drawing_environment_camera01.png" alt="Rendering environment setting panel for Camera 01."/>
58    <p>The <B>Add a camera</B> dialog can be used to add a camera included in CreativeStudio contents to any number.</p>
59    <img src="assets/drawing_environment_camera02.png" alt="Rendering environment settings panel for Camera 02"/>
60    <p>If the <B>OK</B> button is pressed with Camera2 set for Number 3 as shown in the figure above, the camera will be added to the scene environment <B>Properties </B>panel.</p>
61    <img src="assets/drawing_environment_camera03.png" alt="Rendering environment settings panel for Camera 03"/>
62    <p>Added cameras can be configured using the mapping methods available in the Texture coordinators category in the material <B>Properties </B>panel.</p>
63    <p>For details on the texture coordinator mapping methods click <a href="../../panel/material/standard_panel/standard_panel_texture/index.html#mapping_method">here</a>.</p>
64    <h4>Edit</h4>
65    <p>Selecting a camera you want to edit and pressing the <B>Edit </B>button opens a dialog for editing the camera.</p>
66    <img src="assets/drawing_environment_camera04.png" alt="Rendering environment settings panel for Camera 04"/>
67    <p>The <B>Edit camera dialog</B> can be used to change the camera number and camera to be configured.</p>
68    <h4>Deletions</h4>
69    <p>An added camera can be deleted by selecting the camera you want to delete and pressing the Delete button.</p>
70    <a name="light_set_no" id="light_set_no"></a>
71    <h3>Light Set</h3>
72    <p>Adds a light in CreativeStudio contents so it can be configured for the target model.</p>
73    <p>Unlike cameras and fogs, multiple lights can be added as a single set.</p>
74    <p>Added light sets can also be edited and deleted.</p>
75    <p>This panel can be opened by selecting <B>Create &gt; Scene environment</B> on the CreativeStudio menu.</p>
76    <img src="assets/drawing_environment_light.png" alt="Rendering environment settings panel for light sets"/>
77    <h4>Add</h4>
78    <p>Pressing the <B>Add </B>button opens a dialog for adding a light set.</p>
79    <img src="assets/drawing_environment_light01.png" alt="Rendering environment setting panel for Light Set 01"/>
80    <p>The <B>Add a light set</B> dialog allows you to enter a comment for any number.</p>
81    <p>Entering a comment and pressing OK adds the entered comment to the scene environment.</p>
82    <img src="assets/drawing_environment_light02.png" alt="Rendering environment setting panel for Light Set 02"/>
83    <p>The figure above shows conditions when the comment &quot;Light set for Model A&quot; has been entered and the <B>OK</B> button on the <B>Add a light set</B> dialog has been pressed.</p>
84    <p>In this state, the software is ready to create a light set. Currently, no lights have been set for the light set.</p>
85    <p>To set a light, select the comment added to the scene environment <B>Properties </B>panel.</p>
86    <img src="assets/drawing_environment_light03.png" alt="Rendering environment setting panel for Light Set 03"/>
87    <p>Selecting the added comment causes the <B>List of lights</B> panel, used to add lights to the light set, to be displayed in the scene environment <B>Properties</B> panel as shown in the figure above.</p>
88    <p>Pressing the <B>Add</B> button on the <B>List of lights</B> panel opens the <B>Add a light</B> dialog.</p>
89    <img src="assets/drawing_environment_light04.png" alt="Rendering environment settings panel for Light Set 04"/>
90    <p>Any light included in CreativeStudio contents can be added using the <B>Add a light</B> dialog.</p>
91    <p>Although any number can be set, lights are automatically configured in the order added without this number being reflected in data.</p>
92    <p class="warning">Unlike cameras, the number for each added light cannot be used for other settings.</p>
93    <img src="assets/drawing_environment_light05.png" alt="Rendering environment settings panel for Camera 05"/>
94    <p>If the <B>OK </B>button is pressed with VertexLight1 set for Number 2 as shown in the figure above, the light will be added to the scene environment <B>Properties </B>panel.</p>
95    <img src="assets/drawing_environment_light06.png" alt="Rendering environment settings panel for Camera 06"/>
96    <p>As shown in the figure above, light sets can be configured by forming a set from multiple lights.</p>
97    <p>Note the following restrictions on the maximum number and types of lights that can be added to a set.</p>
98    <table>
99      <thead>
100        <tr>
101          <th>Light Types</th>
102          <th>Maximum number</th>
103        </tr>
104      </thead>
105      <tbody>
106        <tr>
107          <th>Ambient light</th>
108          <th>1</th>
109        </tr>
110        <tr>
111          <th>Hemispherical Lights</th>
112          <th>1</th>
113        </tr>
114        <tr>
115          <th>Fragment light</th>
116          <th>8</th>
117        </tr>
118        <tr>
119          <th>Vertex lights</th>
120          <th>4</th>
121        </tr>
122      </tbody>
123    </table>
124    <p class="new_hint"><B>Note:</B> Presently on CreativeStudio, you can configure 9 vertex lights to the light set.<br /> However, the default value for runtime is 4 vertex lights, and the maximum number will vary depending on the vertex shader, so the number of vertex lights that you can be certain will operate is 4.</p>
125    <p>Added light sets can be configured using the light set number shown in the <B>General</B> category of the material <B>Properties</B> panel.</p>
126    <p>To read details about the  light set number in the <B>General </B> category of the material <B>Properties </B>panel, see<a href="../../panel/material/standard_panel/standard_panel_whole/index.html#light_set">here</a>.</p>
127    <h4>Edit</h4>
128    <p>Selecting a light set or light that you want to edit and pressing the <B>Edit </B>button opens a dialog for editing that light set or light.</p>
129    <img src="assets/drawing_environment_light07.png" alt="Rendering environment settings panel for Camera 07"/>
130    <p>When editing a light set, you can edit the comment or number.</p>
131    <p>When editing a light, you can change the light to be added.</p>
132    <h4>Deletions</h4>
133    <p>An added light set or light can be deleted by selecting the light set or light that you want to delete and pressing the <B>Delete </B>button.</p>
134    <a name="fog_set_no" id="fog_set_no"></a>
135    <h3>Fog</h3>
136    <p>Adds a fog in CreativeStudio contents so it can be configured for the target model.</p>
137    <p>Added fogs can also be edited and deleted.</p>
138    <p>This panel can be opened by selecting <B>Create &gt; Scene environment</B> on the CreativeStudio menu.</p>
139    <img src="assets/drawing_environment_fog.png" alt="Rendering environment settings panel for fogs"/>
140    <h4>Add</h4>
141    <p>Pressing the <B>Add </B>button opens the <B>Add fog</B> dialog box.</p>
142    <img src="assets/drawing_environment_fog01.png" alt="Rendering environment setting panel for Fog 01."/>
143    <p>Any fog included in CreativeStudio contents can be added using the <B>Add fog</B> dialog.</p>
144    <img src="assets/drawing_environment_fog02.png" alt="Rendering environment settings panel for Camera 02"/>
145    <p>If the <B>OK</B> button is pressed with FogCtr2 set for Number 3 as shown in the figure above, the fog will be added to the scene environment <B>Properties</B> panel.</p>
146    <p>Although any number can be set, fogs are automatically configured in the order added without this number being reflected in data.</p>
147    <img src="assets/drawing_environment_fog03.png" alt="Rendering environment settings panel for Camera 03"/>
148    <p>Added fogs can be configured using the fog number on the <B>General</B> tab of the material <B>Properties</B> panel.</p>
149    <p>For details on the <B>General </B>tab of the material <B>Properties </B>panel, click <a href="../../panel/material/standard_panel/standard_panel_whole/index.html#fog_set">Here</a>.</p>
150    <h4>Edit</h4>
151    <p>Selecting a fog you want to edit and pressing the <B>Edit </B>button opens a dialog for editing the fog.</p>
152    <img src="assets/drawing_environment_fog04.png" alt="Rendering environment settings panel for Camera 04"/>
153    <p>The <B>Edit fog</B> dialog can be used to change the fog number and fog to be configured.</p>
154    <h4>Deletions</h4>
155    <p>An added fog can be deleted by selecting the fog you want to delete and pressing the <B>Delete </B>button.</p>
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