1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml"> 3 <head> 4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5 <meta http-equiv="Content-Style-Type" content="text/css" /> 6 <link rel="stylesheet" href="../../../css/manpage.css" type="text/css" /> 7<title>GetStatus</title> 8 </head> 9 <body> 10<h1><CODE>nn::ac::CTR::GetStatus</CODE> Function</h1> 11<h2>Syntax</h2> 12 <div class="section"> 13 <pre class="definition"> 14<a href="../../../nn/Result/Overview.html">Result</a> GetStatus( 15 <a href="../../../nn/ac/CTR/Status.html">Status</a> * status 16); 17 18<a href="../../../nn/ac/CTR/Status.html">Status</a> GetStatus(); 19</pre> 20 </div> 21<h2>List of Overloaded Member Functions</h2> 22 <div class="section"> 23 <table class="members"> 24 <tr> 25 <td> 26<a href="./GetStatus(0).html"><CODE>GetStatus(Status *)</CODE> </a> 27 </td> 28<td>Gets the current status of an automatic connection.</td> 29 </tr> 30 <tr> 31 <td> 32<a href="./GetStatus(1).html"><CODE>GetStatus()</CODE> </a> 33 </td> 34<td>Gets the current status of an automatic connection.</td> 35 </tr> </table> 36 </div> 37<h2>Description of <CODE>GetStatus(Status *)</CODE></h2> 38<div class="section"><p>This function entails a substantial processing load if called for every game frame. Use the <a href="../../../nn/ac/CTR/RegisterDisconnectEvent.html">RegisterDisconnectEvent</a> function if you want to detect a disconnection from an AP.<br /><br />If the system is using an infrastructure connection in the background, the status might not return to <CODE>STATUS_IDLE</CODE> even if the application disconnects. The state might not exhibit the expected behavior depending on system use. Consequently, do not control application transitions by monitoring the state.</p><!-- write here --></div> 39<h2>Description of <CODE>GetStatus()</CODE></h2> 40<div class="section"><p>This function entails a substantial processing load if called for every game frame. Use the <a href="../../../nn/ac/CTR/RegisterDisconnectEvent.html">RegisterDisconnectEvent</a> function if you want to detect a disconnection from an AP.<br /><br />If the system is using an infrastructure connection in the background, the status might not return to <CODE>STATUS_IDLE</CODE> even if the application disconnects. The state might not exhibit the expected behavior depending on system use. Consequently, do not control application transitions by monitoring the state.</p><!-- write here --></div> 41 <hr><p>CONFIDENTIAL</p></body> 42</html>