nn::ac::CTR::GetStatus Function

Syntax

Result GetStatus(
     Status * status
);

Status GetStatus();

List of Overloaded Member Functions

GetStatus(Status *) Gets the current status of an automatic connection.
GetStatus() Gets the current status of an automatic connection.

Description of GetStatus(Status *)

This function entails a substantial processing load if called for every game frame. Use the RegisterDisconnectEvent function if you want to detect a disconnection from an AP.

If the system is using an infrastructure connection in the background, the status might not return to STATUS_IDLE even if the application disconnects. The state might not exhibit the expected behavior depending on system use. Consequently, do not control application transitions by monitoring the state.

Description of GetStatus()

This function entails a substantial processing load if called for every game frame. Use the RegisterDisconnectEvent function if you want to detect a disconnection from an AP.

If the system is using an infrastructure connection in the background, the status might not return to STATUS_IDLE even if the application disconnects. The state might not exhibit the expected behavior depending on system use. Consequently, do not control application transitions by monitoring the state.


CONFIDENTIAL