1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml"> 3 <head> 4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5 <meta http-equiv="Content-Style-Type" content="text/css" /> 6 <link rel="stylesheet" href="../css/manpage.css" type="text/css" /> 7 <style type="text/css"><!-- 8 span.static_style 9 { 10 font-size : 8pt; 11 color : white; 12 font-weight : bold; 13 background : #44f; 14 border-left : solid 1px #aaf; 15 border-top : solid 1px #aaf; 16 border-right : solid 1px #00c; 17 border-bottom : solid 1px #00c; 18 padding-left : 2px; 19 padding-right : 2px; 20 } 21 22 span.virtual_style 23 { 24 font-size : 8pt; 25 color : white; 26 font-weight : bold; 27 background : #0a0; 28 border-left : solid 1px #0f0; 29 border-top : solid 1px #0f0; 30 border-right : solid 1px #060; 31 border-bottom : solid 1px #060; 32 padding-left : 2px; 33 padding-right : 2px; 34 } 35 36 span.protected_style 37 { 38 font-size : 8pt; 39 color : white; 40 font-weight : bold; 41 background : #444; 42 border-left : solid 1px #ccc; 43 border-top : solid 1px #ccc; 44 border-right : solid 1px #222; 45 border-bottom : solid 1px #222; 46 padding-left : 2px; 47 padding-right : 2px; 48 } 49 --></style> 50<title>Pipeline Stages</title> 51 </head> 52 <body> 53<h1>Pipeline Stages</h1> 54<h2>Description</h2> 55 <div class="section"> 56<p>This module groups together all features related to all 3D rendering pipeline stages.</p><!-- write here --></div> 57 <a name="class" id="class"> 58<h2>Classes</h2> 59 <div class="section"> 60 <table class="members"> 61 <tr> 62<th class="category" colspan="2"><CODE>CombinerStage</CODE></th> 63 </tr> 64 <tr> 65 <th> 66<a href="../nn/gd/CTR/CombinerStage/Overview.html"><CODE>nn::gr::CTR::RenderState</CODE></a> 67 </th> 68<td>The texture combiner pipeline stage.</td> 69 </tr> 70 <tr> 71<th class="category" colspan="2"><CODE>FogStage</CODE></th> 72 </tr> 73 <tr> 74 <th> 75<a href="../nn/gd/CTR/FogStage/Overview.html"><CODE>nn::gd::CTR::FogStage</CODE></a> 76 </th> 77<td>The fog and gas stage.</td> 78 </tr> 79 <tr> 80<th class="category" colspan="2"><CODE>LightingStage</CODE></th> 81 </tr> 82 <tr> 83 <th> 84<a href="../nn/gd/CTR/Light/Overview.html"><CODE>nn::gd::CTR::Light</CODE></a> 85 </th> 86<td>This class manages settings for each of eight light sources.</td> 87 </tr> 88 <tr> 89 <th> 90<a href="../nn/gd/CTR/LightingStage/Overview.html"><CODE>nn::gd::CTR::LightingStage</CODE></a> 91 </th> 92<td>Sets the overall lighting environment for the fragment light stage. </td> 93 </tr> 94 <tr> 95<th class="category" colspan="2"><CODE>OutputStage</CODE></th> 96 </tr> 97 <tr> 98 <th> 99<a href="../nn/gd/CTR/OutputStage/Overview.html"><CODE>nn::gd::CTR::OutputStage</CODE></a> 100 </th> 101<td>The frame buffer operation stage.</td> 102 </tr> 103 <tr> 104<th class="category" colspan="2"><CODE>RasterizerStage</CODE></th> 105 </tr> 106 <tr> 107 <th> 108<a href="../nn/gd/CTR/RasterizerStage/Overview.html"><CODE>nn::gd::CTR::RasterizerStage</CODE></a> 109 </th> 110<td>The rasterizer stage.</td> 111 </tr> 112 <tr> 113<th class="category" colspan="2"><CODE>ShaderStage</CODE></th> 114 </tr> 115 <tr> 116 <th> 117<a href="../nn/gd/CTR/ShaderStage/Overview.html"><CODE>nn::gd::CTR::ShaderStage</CODE></a> 118 </th> 119<td>Shader stage contains all required functionality to create and operate the shader.</td> 120 </tr> 121 <tr> 122<th class="category" colspan="2"><CODE>TextureStage</CODE></th> 123 </tr> 124 <tr> 125 <th> 126<a href="../nn/gd/CTR/TextureStage/Overview.html"><CODE>nn::gd::CTR::TextureStage</CODE></a> 127 </th> 128<td>The texture stage includes all functions for creating and using textures.</td> 129 </tr> 130 <tr> 131 <th> 132<a href="../nn/gd/CTR/ProceduralTextureStage/Overview.html"><CODE>nn::gd::CTR::ProceduralTextureStage</CODE></a> 133 </th> 134<td>The procedural texture stage includes all functions for creating and using procedural textures.</td> 135 </tr> 136 <tr> 137<th class="category" colspan="2">VertexInputStage</th> 138 </tr> 139 <tr> 140 <th> 141<a href="../nn/gd/CTR/VertexInputStage/Overview.html"><CODE>nn::gd::CTR::VertexInputStage</CODE></a> 142 </th> 143<td>The vertex input stage.</td> 144 </tr> </table> 145 </div> 146 </a> 147<h2>Revision History</h2> 148 <div class="section"> 149 <dl class="history"> 150 <dt>2011/10/27</dt> 151<dd>Initial version.<br /> 152 </dd> 153 </dl> 154 </div> 155 <hr><p>CONFIDENTIAL</p></body> 156</html>