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7    <title>Update</title>
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10    <h1><CODE><a href="../../../nw/Overview.html">nw</a>::<a href="../../../nw/snd/Overview.html">snd</a>::<a href="../../../nw/snd/SoundArchivePlayer/Overview.html">SoundArchivePlayer</a>::Update</CODE> Member Function</h1>
11    <h2>Syntax</h2>
12    <div class="section">
13      <pre class="definition">#include &lt;nw/snd/snd_SoundArchivePlayer.h&gt;
14void Update();
15</pre>
16    </div>
17    <h2>Arguments</h2>
18    <div class="section">
19      <p>None.</p>
20    </div>
21    <h2>Return Values</h2>
22    <div class="section">
23                None.
24               </div>
25    <h2>Description</h2>
26    <div class="section">
27      <p>Updates the sound archive player.</p><p>Although this function does not need to be called every video frame, be sure to call it periodically at a frequency of about once per game frame, for example.</p><p>The time for fade-in changes if the frequency at which this call is made changes because processes are running that reflect on-going changes to fade-in and fade-out parameters and parameters settings made for players and sounds.</p></div>
28    <h2>See Also</h2>
29    <div class="section">
30      <p class="reference"><a href="../../../nw/snd/SoundPlayer/StopAllSound.html">SoundPlayer::StopAllSound</a><br /><a href="../../../nw/snd/SoundPlayer/PauseAllSound.html">SoundPlayer::PauseAllSound</a><br /><a href="../../../nw/snd/SoundActor/StopAllSound.html">SoundActor::StopAllSound</a><br /><a href="../../../nw/snd/SoundActor/PauseAllSound.html">SoundActor::PauseAllSound</a><br /><a href="../../../nw/snd/SoundActor/StopAllSound.html">Sound3DActor::StopAllSound</a><br /><a href="../../../nw/snd/SoundActor/PauseAllSound.html">Sound3DActor::PauseAllSound</a><br /><a href="../../../nw/snd/SoundHandle/Stop.html">SoundHandle::Stop</a><br /><a href="../../../nw/snd/SoundHandle/Pause.html">SoundHandle::Pause</a><br /><a href="../../../nw/snd/SoundHandle/FadeIn.html">SoundHandle::FadeIn</a><br /><a href="../../../nw/snd/SoundHandle/SetVolume.html">SoundHandle::SetVolume</a><br /><a href="../../../nw/snd/SoundHandle/GetRemainingFadeFrames.html">SoundHandle::GetRemainingFadeFrames</a><br /><a href="../../../nw/snd/SoundHandle/GetRemainingPauseFadeFrames.html">SoundHandle::GetRemainingPauseFadeFrames</a><br /><a href="../../../nw/snd/StreamSoundHandle/Stop.html">StreamSoundHandle::Stop</a><br /><a href="../../../nw/snd/StreamSoundHandle/Pause.html">StreamSoundHandle::Pause</a><br /><a href="../../../nw/snd/StreamSoundHandle/FadeIn.html">StreamSoundHandle::FadeIn</a><br /><a href="../../../nw/snd/StreamSoundHandle/SetVolume.html">StreamSoundHandle::SetVolume</a><br /><a href="../../../nw/snd/StreamSoundHandle/SetTrackVolume.html">StreamSoundHandle::SetTrackVolume</a><br /><a href="../../../nw/snd/WaveSoundHandle/Stop.html">WaveSoundHandle::Stop</a><br /><a href="../../../nw/snd/WaveSoundHandle/Pause.html">WaveSoundHandle::Pause</a><br /><a href="../../../nw/snd/WaveSoundHandle/FadeIn.html">WaveSoundHandle::FadeIn</a><br /><a href="../../../nw/snd/WaveSoundHandle/SetVolume.html">WaveSoundHandle::SetVolume</a><br /><a href="../../../nw/snd/SequenceSoundHandle/Stop.html">SequenceSoundHandle::Stop</a><br /><a href="../../../nw/snd/SequenceSoundHandle/Pause.html">SequenceSoundHandle::Pause</a><br /><a href="../../../nw/snd/SequenceSoundHandle/FadeIn.html">SequenceSoundHandle::FadeIn</a><br /><a href="../../../nw/snd/SequenceSoundHandle/SetVolume.html">SequenceSoundHandle::SetVolume</a><br /> </p>
31    </div>
32    <h2>Revision History</h2>
33    <div class="section">
34      <dl class="history">
35        <dt>2010/12/24</dt>
36        <dd>Re-worded the description of calling frequency.
37        </dd>
38        <dt>2010/01/15</dt>
39        <dd>Initial version.<br />
40        </dd>
41      </dl>
42    </div>
43  <hr><p>CONFIDENTIAL</p></body>
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45