1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml"> 3 <head> 4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5 <meta http-equiv="Content-Style-Type" content="text/css" /> 6 <link rel="stylesheet" href="../../../../css/manpage.css" type="text/css" /> 7 <style type="text/css"><!-- 8 span.static_style 9 { 10 font-size : 8pt; 11 color : white; 12 font-weight : bold; 13 background : #44f; 14 border-left : solid 1px #aaf; 15 border-top : solid 1px #aaf; 16 border-right : solid 1px #00c; 17 border-bottom : solid 1px #00c; 18 padding-left : 2px; 19 padding-right : 2px; 20 } 21 span.virtual_style 22 { 23 font-size : 8pt; 24 color : white; 25 font-weight : bold; 26 background : #0a0; 27 border-left : solid 1px #0f0; 28 border-top : solid 1px #0f0; 29 border-right : solid 1px #060; 30 border-bottom : solid 1px #060; 31 padding-left : 2px; 32 padding-right : 2px; 33 } 34 span.protected_style 35 { 36 font-size : 8pt; 37 color : white; 38 font-weight : bold; 39 background : #444; 40 border-left : solid 1px #ccc; 41 border-top : solid 1px #ccc; 42 border-right : solid 1px #222; 43 border-bottom : solid 1px #222; 44 padding-left : 2px; 45 padding-right : 2px; 46 } 47 --></style> 48 <title>nw::gfx::res::ResParticleShape</title> 49 </head> 50 <body> 51 <h1>nw::gfx::res::ResParticleShape Class</h1> 52 <h2>Syntax</h2> 53 <div class="section"> 54 <pre class="definition">class ResParticleShape : public <a href="../../../../nw/gfx/res/ResShape/Overview.html">nw::gfx::res::ResShape</a></pre> 55 </div> 56 <h2>Description</h2> 57 <div class="section"> 58 <p>Binary resource class representing a particle shape.</p> 59 </div> 60 <a name="enum" id="enum"> 61 <h2>Enumerated Types</h2> 62 <div class="section"> 63 <table class="members"> 64 <tr> 65 <td width="100"> </td> 66 <th> 67 <a href="../../../../nw/gfx/res/ResShape/Flag.html">Flag</a> 68 </th> 69 <td> 70 (Inherited from <a href="../../../nw/gfx/SceneNode/Overview.html"><CODE>ResShape</CODE></a>.</td> 71 </tr> </table> 72 </div> 73 </a> <a name="function" id="function"> 74 <h2>Member Functions</h2> 75 <div class="section"> 76 <table class="members"> 77 <tr> 78 <td width="100"> </td> 79 <th> 80 <a href="../../../../nw/gfx/res/ResParticleShape/ResParticleShape.html">ResParticleShape</a> 81 </th> 82 <td>Constructor.</td> 83 </tr> 84 <tr> 85 <td width="100"> </td> 86 <th> 87 <a href="../../../../nw/gfx/res/ResParticleShape/ptr.html">ptr</a> 88 </th> 89 <td>Gets a pointer to actual data.</td> 90 </tr> 91 <tr> 92 <td width="100"> </td> 93 <th> 94 <a href="../../../../nw/gfx/res/ResParticleShape/ref.html">ref</a> 95 </th> 96 <td>Gets the reference to the actual data.</td> 97 </tr> 98 <tr> 99 <td width="100"> </td> 100 <th> 101 <a href="../../../../nw/gfx/res/ResParticleShape/operator==.html"><CODE>operator ==</CODE></a> 102 </th> 103 <td> 104 </td> 105 </tr> 106 <tr> 107 <td width="100"> </td> 108 <th> 109 <a href="../../../../nw/gfx/res/ResParticleShape/operator!=.html"><CODE>operator !=</CODE></a> 110 </th> 111 <td> 112 </td> 113 </tr> 114 <tr> 115 <td width="100"> </td> 116 <th> 117 <a href="../../../../nw/gfx/res/ResParticleShape/GetVertexAttributesCount.html"><CODE>GetVertexAttributesCount</CODE></a> 118 </th> 119 <td> 120 </td> 121 </tr> 122 <tr> 123 <td width="100"> </td> 124 <th> 125 <a href="../../../../nw/gfx/res/ResParticleShape/GetVertexAttributes.html"><CODE>GetVertexAttributes</CODE></a> 126 </th> 127 <td> 128 </td> 129 </tr> 130 <tr> 131 <td width="100"> </td> 132 <th> 133 <a href="../../../../nw/gfx/res/ResParticleShape/Setup.html">Setup</a> 134 </th> 135 <td>Initializes a resource.</td> 136 </tr> 137 <tr> 138 <td width="100"> </td> 139 <th> 140 <a href="../../../../nw/gfx/res/ResShape/GetFlags.html"><CODE>GetFlags</CODE></a> 141 </th> 142 <td>Gets the flag value.(Inherited from <a href="../../../nw/gfx/SceneNode/Overview.html"><CODE>ResShape</CODE></a>.</td> 143 </tr> 144 <tr> 145 <td width="100"> </td> 146 <th> 147 <a href="../../../../nw/gfx/res/ResShape/SetFlags.html"><CODE>SetFlags</CODE></a> 148 </th> 149 <td>Sets flag value.(Inherited from <a href="../../../nw/gfx/SceneNode/Overview.html"><CODE>ResShape</CODE></a>.</td> 150 </tr> 151 <tr> 152 <td width="100"> </td> 153 <th> 154 <a href="../../../../nw/gfx/res/ResShape/GetBoundingVolume.html">GetBoundingVolume</a> 155 </th> 156 <td>Gets an oriented bounding box.(Inherited from <a href="../../../nw/gfx/SceneNode/Overview.html"><CODE>ResShape</CODE></a>.</td> 157 </tr> 158 <tr> 159 <td width="100"> </td> 160 <th> 161 <a href="../../../../nw/gfx/res/ResShape/GetOrientedBoundingBox.html">GetOrientedBoundingBox</a> 162 </th> 163 <td>Gets an oriented bounding box.(Inherited from <a href="../../../nw/gfx/SceneNode/Overview.html"><CODE>ResShape</CODE></a>.</td> 164 </tr> 165 <tr> 166 <td width="100"> </td> 167 <th> 168 <a href="../../../../nw/gfx/res/ResShape/GetOrientedBoundingBoxData.html">GetOrientedBoundingBoxData</a> 169 </th> 170 <td>Gets an oriented bounding box.(Inherited from <a href="../../../nw/gfx/SceneNode/Overview.html"><CODE>ResShape</CODE></a>.</td> 171 </tr> 172 <tr> 173 <td width="100"> </td> 174 <th> 175 <a href="../../../../nw/gfx/res/ResShape/SetPositionOffset.html">SetPositionOffset</a> 176 </th> 177 <td>Sets the offset value to be added to coordinate information.(Inherited from <a href="../../../nw/gfx/SceneNode/Overview.html"><CODE>ResShape</CODE></a>.</td> 178 </tr> 179 <tr> 180 <td width="100"> </td> 181 <th> 182 <a href="../../../../nw/gfx/res/ResShape/GetPositionOffset.html">GetPositionOffset</a> 183 </th> 184 <td>Gets the offset value to be added to coordinate information.(Inherited from <a href="../../../nw/gfx/SceneNode/Overview.html"><CODE>ResShape</CODE></a>.</td> 185 </tr> 186 <tr> 187 <td width="100"> </td> 188 <th> 189 <a href="../../../../nw/gfx/res/ResShape/GetPrimitiveSetsCount.html">GetPrimitiveSetsCount</a> 190 </th> 191 <td>Gets the number of primitive sets.(Inherited from <a href="../../../nw/gfx/SceneNode/Overview.html"><CODE>ResShape</CODE></a>.</td> 192 </tr> 193 <tr> 194 <td width="100"> </td> 195 <th> 196 <a href="../../../../nw/gfx/res/ResShape/GetPrimitiveSets.html">GetPrimitiveSets</a> 197 </th> 198 <td>Gets the primitive sets.(Inherited from <a href="../../../nw/gfx/SceneNode/Overview.html"><CODE>ResShape</CODE></a>.</td> 199 </tr> 200 <tr> 201 <td width="100"> </td> 202 <th> 203 <a href="../../../../nw/gfx/res/ResShape/GetCenterPosition.html">GetCenterPosition</a> 204 </th> 205 <td>Gets the local center position.(Inherited from <a href="../../../nw/gfx/SceneNode/Overview.html"><CODE>ResShape</CODE></a>.</td> 206 </tr> 207 <tr> 208 <td width="100"> </td> 209 <th> 210 <a href="../../../../nw/gfx/res/ResShape/SetCenterPosition.html">SetCenterPosition</a> 211 </th> 212 <td>Sets the local center position.(Inherited from <a href="../../../nw/gfx/SceneNode/Overview.html"><CODE>ResShape</CODE></a>.</td> 213 </tr> 214 <tr> 215 <td width="100"> </td> 216 <th> 217 <a href="../../../../nw/gfx/res/ResShape/Cleanup.html"><CODE>Cleanup</CODE></a> 218 </th> 219 <td>Cleans up a resource.(Inherited from <a href="../../../nw/gfx/SceneNode/Overview.html"><CODE>ResShape</CODE></a>.</td> 220 </tr> 221 <tr> 222 <td width="100"> </td> 223 <th> 224 <a href="../../../../nw/gfx/res/ResSceneObject/GetHeader.html">GetHeader</a> 225 </th> 226 <td>Gets the header information.(Inherited from <a href="../../../nw/gfx/SceneObject/Overview.html"><CODE>ResSceneObject</CODE></a>.</td> 227 </tr> 228 <tr> 229 <td width="100"> </td> 230 <th> 231 <a href="../../../../nw/gfx/res/ResSceneObject/SetHeader.html">SetHeader</a> 232 </th> 233 <td>Sets the header information.(Inherited from <a href="../../../nw/gfx/SceneObject/Overview.html"><CODE>ResSceneObject</CODE></a>.</td> 234 </tr> 235 <tr> 236 <td width="100"> </td> 237 <th> 238 <a href="../../../../nw/gfx/res/ResSceneObject/GetName.html">GetName</a> 239 </th> 240 <td>Gets the name of the resource.(Inherited from <a href="../../../nw/gfx/SceneObject/Overview.html"><CODE>ResSceneObject</CODE></a>.</td> 241 </tr> 242 <tr> 243 <td width="100"> </td> 244 <th> 245 <a href="../../../../nw/gfx/res/ResSceneObject/GetUserDataCount.html">GetUserDataCount</a> 246 </th> 247 <td>Gets the number of instances of user data.(Inherited from <a href="../../../nw/gfx/SceneObject/Overview.html"><CODE>ResSceneObject</CODE></a>.</td> 248 </tr> 249 <tr> 250 <td width="100"> </td> 251 <th> 252 <a href="../../../../nw/gfx/res/ResSceneObject/GetUserData.html">GetUserData</a> 253 </th> 254 <td>Gets user data.(Inherited from <a href="../../../nw/gfx/SceneObject/Overview.html"><CODE>ResSceneObject</CODE></a>.</td> 255 </tr> 256 <tr> 257 <td width="100"> </td> 258 <th> 259 <a href="../../../../nw/gfx/res/ResSceneObject/GetUserDataIndex.html">GetUserDataIndex</a> 260 </th> 261 <td>Gets the index number of user data in the dictionary.(Inherited from <a href="../../../nw/gfx/SceneObject/Overview.html"><CODE>ResSceneObject</CODE></a>.</td> 262 </tr> 263 <tr> 264 <td width="100"> </td> 265 <th> 266 <a href="../../../../nw/gfx/res/ResSceneObject/GetTypeInfo.html"><CODE>GetTypeInfo</CODE></a> 267 </th> 268 <td>Gets instance type information.(Inherited from <a href="../../../nw/gfx/SceneObject/Overview.html"><CODE>ResSceneObject</CODE></a>.</td> 269 </tr> 270 <tr> 271 <td width="100"> </td> 272 <th> 273 <a href="../../../../nw/ut/ResCommonBase/IsValid.html"><CODE>IsValid</CODE></a> 274 </th> 275 <td>Determines whether a pointer to a resource is <CODE>null</CODE>.(Inherited from <CODE><a href="../../../../nw/ut/ResCommonBase/Overview.html">ResCommonBase</a></CODE>.</td> 276 </tr> 277 <tr> 278 <td width="100"> 279 <span class="static_style" title="static">S</span> </td> 280 <th> 281 <a href="../../../../nw/gfx/res/ResParticleShape/GetClassName.html">GetClassName</a> 282 </th> 283 <td> 284 </td> 285 </tr> </table> 286 </div> 287 </a> 288 <h2>Class Hierarchy</h2> 289 <div class="section"> 290 <p class="hierarchy"><a href="../../../../nw/ut/ResCommonBase/Overview.html">nw::ut::ResCommonBase</a><br /> <a href="../../../../nw/ut/ResCommon/Overview.html">nw::ut::ResCommon</a><br /> <a href="../../../../nw/gfx/res/ResSceneObject/Overview.html">nw::gfx::res::ResSceneObject</a><br /> <a href="../../../../nw/gfx/res/ResShape/Overview.html">nw::gfx::res::ResShape</a><br /> <b>nw::gfx::res::ResParticleShape</b> 291 </p> 292 </div> 293 <hr><p>CONFIDENTIAL</p></body> 294</html> 295