class ResParticleShape : public nw::gfx::res::ResShape
Binary resource class representing a particle shape.
| ResParticleShape | Constructor. | |
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| ptr | Gets a pointer to actual data. | |
| ref | Gets the reference to the actual data. | |
operator ==
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operator !=
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GetVertexAttributesCount
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GetVertexAttributes
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| Setup | Initializes a resource. | |
GetFlags
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Gets the flag value.(Inherited from ResShape. |
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SetFlags
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Sets flag value.(Inherited from ResShape. |
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| GetBoundingVolume | Gets an oriented bounding box.(Inherited from ResShape. |
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| GetOrientedBoundingBox | Gets an oriented bounding box.(Inherited from ResShape. |
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| GetOrientedBoundingBoxData | Gets an oriented bounding box.(Inherited from ResShape. |
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| SetPositionOffset | Sets the offset value to be added to coordinate information.(Inherited from ResShape. |
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| GetPositionOffset | Gets the offset value to be added to coordinate information.(Inherited from ResShape. |
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| GetPrimitiveSetsCount | Gets the number of primitive sets.(Inherited from ResShape. |
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| GetPrimitiveSets | Gets the primitive sets.(Inherited from ResShape. |
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| GetCenterPosition | Gets the local center position.(Inherited from ResShape. |
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| SetCenterPosition | Sets the local center position.(Inherited from ResShape. |
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Cleanup
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Cleans up a resource.(Inherited from ResShape. |
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| GetHeader | Gets the header information.(Inherited from ResSceneObject. |
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| SetHeader | Sets the header information.(Inherited from ResSceneObject. |
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| GetName | Gets the name of the resource.(Inherited from ResSceneObject. |
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| GetUserDataCount | Gets the number of instances of user data.(Inherited from ResSceneObject. |
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| GetUserData | Gets user data.(Inherited from ResSceneObject. |
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| GetUserDataIndex | Gets the index number of user data in the dictionary.(Inherited from ResSceneObject. |
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GetTypeInfo
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Gets instance type information.(Inherited from ResSceneObject. |
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IsValid
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Determines whether a pointer to a resource is null.(Inherited from ResCommonBase. |
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| S | GetClassName |
nw::ut::ResCommonBase
nw::ut::ResCommon
nw::gfx::res::ResSceneObject
nw::gfx::res::ResShape
nw::gfx::res::ResParticleShape
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