1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml">
3  <head>
4    <meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
5    <meta http-equiv="Content-Style-Type" content="text/css" />
6    <link rel="stylesheet" href="../../../../css/manpage.css" type="text/css" />
7    <style type="text/css"><!--
8      span.static_style
9      {
10        font-size			: 8pt;
11        color				: white;
12        font-weight			: bold;
13        background			: #44f;
14        border-left			: solid 1px #aaf;
15        border-top			: solid 1px #aaf;
16        border-right		: solid 1px #00c;
17        border-bottom		: solid 1px #00c;
18        padding-left		: 2px;
19        padding-right		: 2px;
20      }
21      span.virtual_style
22      {
23        font-size			 : 8pt;
24        color				 : white;
25        font-weight			: bold;
26        background			: #0a0;
27        border-left			: solid 1px #0f0;
28        border-top			: solid 1px #0f0;
29        border-right		: solid 1px #060;
30        border-bottom		: solid 1px #060;
31        padding-left		: 2px;
32        padding-right		: 2px;
33      }
34      span.protected_style
35      {
36        font-size			 : 8pt;
37        color				 : white;
38        font-weight			: bold;
39        background			: #444;
40        border-left			: solid 1px #ccc;
41        border-top			: solid 1px #ccc;
42        border-right		: solid 1px #222;
43        border-bottom		: solid 1px #222;
44        padding-left		: 2px;
45        padding-right		: 2px;
46      }
47        --></style>
48    <title>nw::gfx::res::ResMesh</title>
49  </head>
50  <body>
51    <h1><CODE><a href="../../../../nw/Overview.html">nw</a>::<a href="../../../../nw/gfx/Overview.html">gfx</a>::<a href="../../../../nw/gfx/res/Overview.html">res</a>::ResMesh</CODE> Class</h1>
52    <h2>Syntax</h2>
53    <div class="section">
54      <pre class="definition">class ResMesh : public <a href="../../../../nw/gfx/res/ResSceneObject/Overview.html">nw::gfx::res::ResSceneObject</a></pre>
55    </div>
56    <h2>Description</h2>
57    <div class="section">
58      <p>Binary resource class that represents meshes.</p>
59    </div>
60    <a name="enum" id="enum">
61      <h2>Enumerated Types</h2>
62      <div class="section">
63        <table class="members">
64          <tr>
65            <td width="100"> </td>
66            <th>
67              <a href="../../../../nw/gfx/res/ResMesh/Flag.html"><CODE>Flag</CODE></a>
68            </th>
69            <td>
70        </td>
71          </tr> </table>
72      </div>
73    </a> <a name="function" id="function">
74      <h2>Member Functions</h2>
75      <div class="section">
76        <table class="members">
77          <tr>
78            <td width="100">  </td>
79            <th>
80              <a href="../../../../nw/gfx/res/ResMesh/ResMesh.html">ResMesh</a>
81            </th>
82            <td>Constructor.</td>
83          </tr>
84          <tr>
85            <td width="100">  </td>
86            <th>
87              <a href="../../../../nw/gfx/res/ResMesh/ptr.html">ptr</a>
88            </th>
89            <td>Gets a pointer to actual data.</td>
90          </tr>
91          <tr>
92            <td width="100">  </td>
93            <th>
94              <a href="../../../../nw/gfx/res/ResMesh/ref.html"><CODE>ref</CODE></a>
95            </th>
96            <td>Gets the reference to the actual data.</td>
97          </tr>
98          <tr>
99            <td width="100">  </td>
100            <th>
101              <a href="../../../../nw/gfx/res/ResMesh/operator==.html"><CODE>operator==</CODE></a>
102            </th>
103            <td>
104        </td>
105          </tr>
106          <tr>
107            <td width="100">  </td>
108            <th>
109              <a href="../../../../nw/gfx/res/ResMesh/operator!=.html"><CODE>operator!=</CODE></a>
110            </th>
111            <td>
112        </td>
113          </tr>
114          <tr>
115            <td width="100">  </td>
116            <th>
117              <a href="../../../../nw/gfx/res/ResMesh/GetShapeIndex.html">GetShapeIndex</a>
118            </th>
119            <td>Gets the index of the shape to use.</td>
120          </tr>
121          <tr>
122            <td width="100">  </td>
123            <th>
124              <a href="../../../../nw/gfx/res/ResMesh/SetShapeIndex.html">SetShapeIndex</a>
125            </th>
126            <td>Sets the index of the shape to use.</td>
127          </tr>
128          <tr>
129            <td width="100">  </td>
130            <th>
131              <a href="../../../../nw/gfx/res/ResMesh/GetMaterialIndex.html">GetMaterialIndex</a>
132            </th>
133            <td>Gets the index of the material to use.</td>
134          </tr>
135          <tr>
136            <td width="100">  </td>
137            <th>
138              <a href="../../../../nw/gfx/res/ResMesh/SetMaterialIndex.html">SetMaterialIndex</a>
139            </th>
140            <td>Sets the index of the fog to use.</td>
141          </tr>
142          <tr>
143            <td width="100">  </td>
144            <th>
145              <a href="../../../../nw/gfx/res/ResMesh/GetOwnerModel.html"><CODE>GetOwnerModel</CODE></a>
146            </th>
147            <td>Gets the parent model.</td>
148          </tr>
149          <tr>
150            <td width="100">  </td>
151            <th>
152              <a href="../../../../nw/gfx/res/ResMesh/IsVisible.html"><CODE>IsVisible</CODE></a>
153            </th>
154            <td>Gets the visibility flag.</td>
155          </tr>
156          <tr>
157            <td width="100">  </td>
158            <th>
159              <a href="../../../../nw/gfx/res/ResMesh/SetVisible.html"><CODE>SetVisible</CODE></a>
160            </th>
161            <td>Sets the visibility flag.</td>
162          </tr>
163          <tr>
164            <td width="100">  </td>
165            <th>
166              <a href="../../../../nw/gfx/res/ResMesh/GetRenderPriority.html">GetRenderPriority</a>
167            </th>
168            <td>Gets the render priority.</td>
169          </tr>
170          <tr>
171            <td width="100">  </td>
172            <th>
173              <a href="../../../../nw/gfx/res/ResMesh/SetRenderPriority.html">SetRenderPriority</a>
174            </th>
175            <td>Sets the render priority.</td>
176          </tr>
177          <tr>
178            <td width="100">  </td>
179            <th>
180              <a href="../../../../nw/gfx/res/ResMesh/GetCurrentPrimitiveIndex.html">GetCurrentPrimitiveIndex</a>
181            </th>
182            <td>Gets the index number of the currently active primitive.</td>
183          </tr>
184          <tr>
185            <td width="100">  </td>
186            <th>
187              <a href="../../../../nw/gfx/res/ResMesh/SetCurrentPrimitiveIndex.html">SetCurrentPrimitiveIndex</a>
188            </th>
189            <td>Sets the index number of the currently active primitive.</td>
190          </tr>
191          <tr>
192            <td width="100">  </td>
193            <th>
194              <a href="../../../../nw/gfx/res/ResMesh/NW_RES_FIELD_FLAGS_DECL.html"><CODE>NW_RES_FIELD_FLAGS_DECL</CODE></a>
195            </th>
196            <td>
197        </td>
198          </tr>
199          <tr>
200            <td width="100">  </td>
201            <th>
202              <a href="../../../../nw/gfx/res/ResMesh/SetMeshNodeVisibilityIndex.html">SetMeshNodeVisibilityIndex</a>
203            </th>
204            <td>
205        </td>
206          </tr>
207          <tr>
208            <td width="100">  </td>
209            <th>
210              <a href="../../../../nw/gfx/res/ResMesh/GetRenderKeyCache.html">GetRenderKeyCache</a>
211            </th>
212            <td>Gets the cached render key value.</td>
213          </tr>
214          <tr>
215            <td width="100">  </td>
216            <th>
217              <a href="../../../../nw/gfx/res/ResMesh/SetRenderKeyCache.html">SetRenderKeyCache</a>
218            </th>
219            <td>Saves the render key value in the cache.</td>
220          </tr>
221          <tr>
222            <td width="100">  </td>
223            <th>
224              <a href="../../../../nw/gfx/res/ResMesh/Setup.html">Setup</a>
225            </th>
226            <td>Sets up a resource.</td>
227          </tr>
228          <tr>
229            <td width="100">  </td>
230            <th>
231              <a href="../../../../nw/gfx/res/ResMesh/Cleanup.html"><CODE>Cleanup</CODE></a>
232            </th>
233            <td>Cleans up a resource.</td>
234          </tr>
235          <tr>
236            <td width="100">  </td>
237            <th>
238              <a href="../../../../nw/gfx/res/ResSceneObject/GetHeader.html"><CODE>GetHeader</CODE></a>
239            </th>
240            <td>Gets the header information.(Derived from <a href="../../../../nw/gfx/res/ResSceneObject/Overview.html"><CODE>ResSceneObject</CODE></a>.)</td>
241          </tr>
242          <tr>
243            <td width="100">  </td>
244            <th>
245              <a href="../../../../nw/gfx/res/ResSceneObject/SetHeader.html">SetHeader</a>
246            </th>
247            <td>Sets the header information.(Derived from <a href="../../../../nw/gfx/res/ResSceneObject/Overview.html"><CODE>ResSceneObject</CODE></a>.)</td>
248          </tr>
249          <tr>
250            <td width="100">  </td>
251            <th>
252              <a href="../../../../nw/gfx/res/ResSceneObject/GetName.html"><CODE>GetName</CODE></a>
253            </th>
254            <td>Gets the name of the resource.(Derived from <a href="../../../../nw/gfx/res/ResSceneObject/Overview.html"><CODE>ResSceneObject</CODE></a>.)</td>
255          </tr>
256          <tr>
257            <td width="100">  </td>
258            <th>
259              <a href="../../../../nw/gfx/res/ResSceneObject/GetUserDataCount.html"><CODE>GetUserDataCount</CODE></a>
260            </th>
261            <td>Gets the number of instances of user data.(Derived from <a href="../../../../nw/gfx/res/ResSceneObject/Overview.html"><CODE>ResSceneObject</CODE></a>.)</td>
262          </tr>
263          <tr>
264            <td width="100">  </td>
265            <th>
266              <a href="../../../../nw/gfx/res/ResSceneObject/GetUserData.html"><CODE>GetUserData</CODE></a>
267            </th>
268            <td>Gets user data.(Derived from <a href="../../../../nw/gfx/res/ResSceneObject/Overview.html"><CODE>ResSceneObject</CODE></a>.)</td>
269          </tr>
270          <tr>
271            <td width="100">  </td>
272            <th>
273              <a href="../../../../nw/gfx/res/ResSceneObject/GetUserDataIndex.html"><CODE>GetUserDataIndex</CODE></a>
274            </th>
275            <td>Gets the index number of user data in the dictionary.(Derived from <a href="../../../../nw/gfx/res/ResSceneObject/Overview.html"><CODE>ResSceneObject</CODE></a>.)</td>
276          </tr>
277          <tr>
278            <td width="100">  </td>
279            <th>
280              <a href="../../../../nw/gfx/res/ResSceneObject/GetTypeInfo.html"><CODE>GetTypeInfo</CODE></a>
281            </th>
282            <td>Gets instance type information.(Derived from <a href="../../../../nw/gfx/res/ResSceneObject/Overview.html"><CODE>ResSceneObject</CODE></a>.)</td>
283          </tr>
284          <tr>
285            <td width="100">  </td>
286            <th>
287              <a href="../../../../nw/ut/ResCommonBase/IsValid.html"><CODE>IsValid</CODE></a>
288            </th>
289            <td>Determines whether a pointer to a resource is <CODE>null</CODE>.(Derived from <CODE><a href="../../../../nw/ut/ResCommonBase/Overview.html">ResCommonBase</a></CODE>.)</td>
290          </tr>
291          <tr>
292            <td width="100">
293              <span class="static_style" title="static">S</span> </td>
294            <th>
295              <a href="../../../../nw/gfx/res/ResMesh/GetClassName.html"><CODE>GetClassName</CODE></a>
296            </th>
297            <td>
298        </td>
299          </tr> </table>
300      </div>
301    </a>
302    <h2>Class Hierarchy</h2>
303    <div class="section">
304      <p class="hierarchy"><a href="../../../../nw/ut/ResCommonBase/Overview.html">nw::ut::ResCommonBase</a><br />  <a href="../../../../nw/ut/ResCommon/Overview.html">nw::ut::ResCommon</a><br />    <a href="../../../../nw/gfx/res/ResSceneObject/Overview.html">nw::gfx::res::ResSceneObject</a><br />      <b>nw::gfx::res::ResMesh</b>
305      </p>
306    </div>
307  <hr><p>CONFIDENTIAL</p></body>
308</html>
309