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48    <title>nw::gfx::SkeletalModel::Description</title>
49  </head>
50  <body>
51    <h1><CODE><a href="../../../../nw/Overview.html">nw</a>::<a href="../../../../nw/gfx/Overview.html">gfx</a>::<a href="../../../../nw/gfx/SkeletalModel/Overview.html">SkeletalModel</a>::Description</CODE> Structure</h1>
52    <h2>Syntax</h2>
53    <div class="section">
54      <pre class="definition">struct Description : public <a href="../../../../nw/gfx/Model/Description/Overview.html">nw::gfx::Model::Description</a>
55{
56   <a href="../../../../nw/gfx/Skeleton/Overview.html">Skeleton</a> * sharedSkeleton;
57   bit32 bufferOption;
58   <a href="../../../../nw/gfx/Model/Overview.html">Model</a> * sharedMaterialModel;
59   bool isFixedSizeMemory;
60   bool isAnimationEnabled;
61   <span>s32</span> maxCallbacks;
62   <span>s32</span> maxChildren;
63   <span>s32</span> maxAnimObjectsPerGroup;
64};
65</pre>
66    </div>
67    <h2>Description</h2>
68    <div class="section">
69      <p>Content to configure.</p>
70    </div>
71    <a name="variable" id="variable">
72      <h2>Member Variables</h2>
73      <div class="section">
74        <table class="members">
75          <tr>
76            <td width="100"> </td>
77            <th>
78              <span class="argument"><SPAN class="argument">sharedSkeleton</SPAN></span>
79            </th>
80            <td width="100"><a href="../../../../nw/gfx/Skeleton/Overview.html">Skeleton</a> *</td>
81            <td>The shared skeleton.</td>
82          </tr>
83          <tr>
84            <td width="100"> </td>
85            <th>
86              <span class="argument">bufferOption</span>
87            </th>
88            <td width="100">bit32</td>
89            <td>Options for the buffer(s) to generate.(Inherited from <a href="../../../../nw/gfx/Model/Description/Overview.html">Description</a>)</td>
90          </tr>
91          <tr>
92            <td width="100"> </td>
93            <th>
94              <span class="argument">sharedMaterialModel</span>
95            </th>
96            <td width="100"><a href="../../../../nw/gfx/Model/Overview.html">Model</a> *</td>
97            <td>The model including the original shared material.(Inherited from <a href="../../../../nw/gfx/Model/Description/Overview.html">Description</a>)</td>
98          </tr>
99          <tr>
100            <td width="100"> </td>
101            <th>
102              <span class="argument"><CODE>isFixedSizeMemory</CODE></span>
103            </th>
104            <td width="100">bool</td>
105            <td>Flag that allocates a fixed amount of memory first.(Inherited from <a href="../../../../nw/gfx/SceneNode/Description/Overview.html">Description</a>)</td>
106          </tr>
107          <tr>
108            <td width="100"> </td>
109            <th>
110              <span class="argument">isAnimationEnabled</span>
111            </th>
112            <td width="100">bool</td>
113            <td>Flag indicating if animation is enabled.(Inherited from <a href="../../../../nw/gfx/SceneNode/Description/Overview.html">Description</a>)</td>
114          </tr>
115          <tr>
116            <td width="100"> </td>
117            <th>
118              <span class="argument"><CODE>maxCallbacks</CODE></span>
119            </th>
120            <td width="100"><span>s32</span></td>
121            <td>Maximum number of callbacks that can be managed.(Inherited from <a href="../../../../nw/gfx/SceneNode/Description/Overview.html">Description</a>)</td>
122          </tr>
123          <tr>
124            <td width="100"> </td>
125            <th>
126              <span class="argument">maxChildren</span>
127            </th>
128            <td width="100"><span>s32</span></td>
129            <td>Maximum number of children.(Inherited from <a href="../../../../nw/gfx/SceneNode/Description/Overview.html">Description</a>)</td>
130          </tr>
131          <tr>
132            <td width="100"> </td>
133            <th>
134              <span class="argument">maxAnimObjectsPerGroup</span>
135            </th>
136            <td width="100"><span>s32</span></td>
137            <td>The maximum number of AnimObject's per AnimGroup held by AnimBinding.(Inherited from <a href="../../../../nw/gfx/SceneNode/Description/Overview.html">Description</a>)</td>
138          </tr> </table>
139      </div>
140    </a> <a name="function" id="function">
141      <h2>Member Functions</h2>
142      <div class="section">
143        <table class="members">
144          <tr>
145            <td width="100">  </td>
146            <th>
147              <a href="../../../../nw/gfx/SkeletalModel/Description/Description.html"><CODE>Description</CODE></a>
148            </th>
149            <td>Constructor.</td>
150          </tr> </table>
151      </div>
152    </a>
153    <h2>Inheritance Hierarchy</h2>
154    <div class="section">
155      <p class="hierarchy"><a href="../../../../nw/gfx/SceneNode/Description/Overview.html">nw::gfx::SceneNode::Description</a><br />  <a href="../../../../nw/gfx/TransformNode/Description/Overview.html">nw::gfx::TransformNode::Description</a><br />    <a href="../../../../nw/gfx/Model/Description/Overview.html">nw::gfx::Model::Description</a><br />      <b>nw::gfx::SkeletalModel::Description</b>
156      </p>
157    </div>
158  <hr><p>CONFIDENTIAL</p></body>
159</html>
160