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7    <title>BuildShaderProgramCommand</title>
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10    <h1>nw::gfx::ShaderBinaryInfo::BuildShaderProgramCommand Member Function</h1>
11    <h2>Syntax</h2>
12    <div class="section">
13      <pre class="definition">
14<span>s32</span> BuildShaderProgramCommand(
15     <span>s32</span> vertexIndex,
16     <span>s32</span> geometryIndex,
17     <span>u32</span> * bufferAddress,
18     <span>u32</span> bufferSize
19);
20
21<span>s32</span> BuildShaderProgramCommand(
22     <span>s32</span> vertexIndex,
23     <span>s32</span> geometryIndex
24);
25</pre>
26    </div>
27    <h2>List of Overloaded Member Functions</h2>
28    <div class="section">
29      <table class="members">
30        <tr>
31          <td>
32            <a href="./BuildShaderProgramCommand(0).html">BuildShaderProgramCommand ( s32, s32, u32 *, u32 ) </a>
33          </td>
34          <td>
35          </td>
36        </tr>
37        <tr>
38          <td>
39            <a href="./BuildShaderProgramCommand(1).html">BuildShaderProgramCommand ( s32, s32 ) </a>
40          </td>
41          <td>Creates a command for transferring the shader binary to the specified buffer.</td>
42        </tr> </table>
43    </div>
44    <h2>Description of BuildShaderProgramCommand ( s32, s32, u32 *, u32 )</h2>
45    <div class="section">
46      <p>
47          </p>
48    </div>
49    <h2>BuildShaderProgramCommand ( s32, s32 )</h2>
50    <div class="section">
51      <p>Creates a command for transferring the shader binary to the specified buffer.</p>
52    </div>
53  <hr><p>CONFIDENTIAL</p></body>
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