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7    <title>ResourceResult</title>
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10    <h1><a href="../../nw/Overview.html">nw</a>::<a href="../../nw/gfx/Overview.html">gfx</a>::ResourceResult Enumerated Type</h1>
11    <h2>Syntax</h2>
12    <div class="section">
13      <pre class="definition">
14enum ResourceResult;
15</pre>
16    </div>
17    <h2>Value</h2>
18    <div class="section">
19      <table class="arguments">
20        <thead>
21          <tr>
22            <th>Value</th>
23            <td>Description</td>
24          </tr>
25        </thead>
26        <tr>
27          <th><CODE>RESOURCE_RESULT_OK</CODE></th>
28          <td>Indicates that setup succeeded.</td>
29        </tr>
30        <tr>
31          <th><CODE>RESOURCE_RESULT_NOT_FOUND_TEXTURE</CODE></th>
32          <td>Indicates that texture reference resolution failed.</td>
33        </tr>
34        <tr>
35          <th><CODE>RESOURCE_RESULT_NOT_FOUND_SHADER</CODE></th>
36          <td>Indicates that shader reference resolution failed.</td>
37        </tr>
38        <tr>
39          <th><CODE>RESOURCE_RESULT_NOT_FOUND_LUT</CODE></th>
40          <td>Indicates that lookup table reference resolution failed.</td>
41        </tr>
42        <tr>
43          <th><CODE>RESOURCE_RESULT_IRRELEVANT_LOCATION_LUT</CODE></th>
44          <td>Indicates that the lookup table enable flag does not actually match the lookup table.</td>
45        </tr>
46        <tr>
47          <th>RESOURCE_RESULT_IRRELEVANT_LOCATION_SHADER_SYMBOL</th>
48          <td>Indicates that the shader symbol does not exist in the shader binary.</td>
49        </tr>
50        <tr>
51          <th><CODE>RESOURCE_RESULT_IRRELEVANT_TEXTURE_MAPPING_METHOD</CODE></th>
52          <td>Indicates that no cube texture exists for the camera cube coordinate mapping method.</td>
53        </tr>
54      </table> </div>
55    <h2>Description</h2>
56    <div class="section">
57      <p>Definition of resource Setup results. Used by the <a href="../../nw/gfx/Result/Overview.html"><CODE>Result</CODE></a> class.</p>
58    </div>
59  <hr><p>CONFIDENTIAL</p></body>
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