enum ResourceResult;
| Value | Description |
|---|---|
RESOURCE_RESULT_OK |
Indicates that setup succeeded. |
RESOURCE_RESULT_NOT_FOUND_TEXTURE |
Indicates that texture reference resolution failed. |
RESOURCE_RESULT_NOT_FOUND_SHADER |
Indicates that shader reference resolution failed. |
RESOURCE_RESULT_NOT_FOUND_LUT |
Indicates that lookup table reference resolution failed. |
RESOURCE_RESULT_IRRELEVANT_LOCATION_LUT |
Indicates that the lookup table enable flag does not actually match the lookup table. |
| RESOURCE_RESULT_IRRELEVANT_LOCATION_SHADER_SYMBOL | Indicates that the shader symbol does not exist in the shader binary. |
RESOURCE_RESULT_IRRELEVANT_TEXTURE_MAPPING_METHOD |
Indicates that no cube texture exists for the camera cube coordinate mapping method. |
Definition of resource Setup results. Used by the Result class.
CONFIDENTIAL