1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml"> 3 <head> 4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5 <meta http-equiv="Content-Style-Type" content="text/css" /> 6 <link rel="stylesheet" href="../../../css/manpage.css" type="text/css" /> 7 <title>SetCameraMatrix</title> 8 </head> 9 <body> 10 <h1><CODE><a href="../../../nw/Overview.html">nw</a>::<a href="../../../nw/gfx/Overview.html">gfx</a>::<a href="../../../nw/gfx/RenderContext/Overview.html">RenderContext</a>::SetCameraMatrix</CODE> Member Function</h1> 11 <h2>Syntax</h2> 12 <div class="section"> 13 <pre class="definition"> 14void SetCameraMatrix( 15 <a href="../../../nw/gfx/Camera/Overview.html">Camera</a> * camera, 16 bool isForce = false 17); 18</pre> 19 </div> 20 <h2>Arguments</h2> 21 <div class="section"> 22 <table class="arguments"> 23 <thead> 24 <tr> 25 <td width="15" /> 26 <th>Name</th> 27 <td>Description</td> 28 </tr> 29 </thead> 30 <tr> 31 <td /> 32 <th>camera</th> 33 <td>Camera class to configure.</td> 34 </tr> 35 <tr> 36 <td /> 37 <th><CODE>isForce</CODE></th> 38 <td>Ignores the cache and sets it forcibly.</td> 39 </tr> </table> 40 </div> 41 <h2>Return Values</h2> 42 <div class="section"> 43 None. 44 </div> 45 <h2>Description</h2> 46 <div class="section"> 47 <p>Sets the camera matrix.</p><p>Caches the camera internally. If the same camera is later set, this optimizes the process so that the matrix will not have to be reconfigured.</p></div> 48 <hr><p>CONFIDENTIAL</p></body> 49</html> 50