1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml"> 3 <head> 4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5 <meta http-equiv="Content-Style-Type" content="text/css" /> 6 <link rel="stylesheet" href="../../../../css/manpage.css" type="text/css" /> 7 <style type="text/css"><!-- 8 span.static_style 9 { 10 font-size : 8pt; 11 color : white; 12 font-weight : bold; 13 background : #44f; 14 border-left : solid 1px #aaf; 15 border-top : solid 1px #aaf; 16 border-right : solid 1px #00c; 17 border-bottom : solid 1px #00c; 18 padding-left : 2px; 19 padding-right : 2px; 20 } 21 22 span.virtual_style 23 { 24 font-size : 8pt; 25 color : white; 26 font-weight : bold; 27 background : #0a0; 28 border-left : solid 1px #0f0; 29 border-top : solid 1px #0f0; 30 border-right : solid 1px #060; 31 border-bottom : solid 1px #060; 32 padding-left : 2px; 33 padding-right : 2px; 34 } 35 36 span.protected_style 37 { 38 font-size : 8pt; 39 color : white; 40 font-weight : bold; 41 background : #444; 42 border-left : solid 1px #ccc; 43 border-top : solid 1px #ccc; 44 border-right : solid 1px #222; 45 border-bottom : solid 1px #222; 46 padding-left : 2px; 47 padding-right : 2px; 48 } 49 --></style> 50 <title>nw::gfx::RenderContext::MaterialHash</title> 51 </head> 52 <body> 53 <h1><CODE>nw::gfx::RenderContext::MaterialHash</CODE> Structure</h1> 54 <h2>Syntax</h2> 55 <div class="section"> 56 <pre class="definition">struct MaterialHash 57{ 58 <span>u32</span> shaderParameter; 59 <span>u32</span> shadingParameter; 60 <span>u32</span> materialColor; 61 <span>u32</span> rasterization; 62 <span>u32</span> textureCoordinator; 63 <span>u32</span> textureMapper; 64 <span>u32</span> fragmentLighting; 65 <span>u32</span> fragmentLightingTable; 66 <span>u32</span> textureCombiner; 67 <span>u32</span> fragmentOperation; 68 <span>u32</span> alphaTest; 69}; 70</pre> 71 </div> 72 <h2>Description</h2> 73 <div class="section"> 74 <p> 75 </p> 76 </div> 77 <a name="variable" id="variable"> 78 <h2>Member Variables</h2> 79 <div class="section"> 80 <table class="members"> 81 <tr> 82 <td width="100"> </td> 83 <th> 84 <span class="argument"><CODE>shaderParameter</CODE></span> 85 </th> 86 <td> 87 </td> 88 </tr> 89 <tr> 90 <td width="100"> </td> 91 <th> 92 <span class="argument"><CODE>shadingParameter</CODE></span> 93 </th> 94 <td> 95 </td> 96 </tr> 97 <tr> 98 <td width="100"> </td> 99 <th> 100 <span class="argument"><CODE>materialColor</CODE></span> 101 </th> 102 <td> 103 </td> 104 </tr> 105 <tr> 106 <td width="100"> </td> 107 <th> 108 <span class="argument"><CODE>rasterization</CODE></span> 109 </th> 110 <td> 111 </td> 112 </tr> 113 <tr> 114 <td width="100"> </td> 115 <th> 116 <span class="argument"><CODE>textureCoordinator</CODE></span> 117 </th> 118 <td> 119 </td> 120 </tr> 121 <tr> 122 <td width="100"> </td> 123 <th> 124 <span class="argument"><CODE>textureMapper</CODE></span> 125 </th> 126 <td> 127 </td> 128 </tr> 129 <tr> 130 <td width="100"> </td> 131 <th> 132 <span class="argument"><CODE>fragmentLighting</CODE></span> 133 </th> 134 <td> 135 </td> 136 </tr> 137 <tr> 138 <td width="100"> </td> 139 <th> 140 <span class="argument"><CODE>fragmentLightingTable</CODE></span> 141 </th> 142 <td> 143 </td> 144 </tr> 145 <tr> 146 <td width="100"> </td> 147 <th> 148 <span class="argument"><CODE>textureCombiner</CODE></span> 149 </th> 150 <td> 151 </td> 152 </tr> 153 <tr> 154 <td width="100"> </td> 155 <th> 156 <span class="argument"><CODE>fragmentOperation</CODE></span> 157 </th> 158 <td> 159 </td> 160 </tr> 161 <tr> 162 <td width="100"> </td> 163 <th> 164 <span class="argument"><CODE>alphaTest</CODE></span> 165 </th> 166 <td> 167 </td> 168 </tr> </table> 169 </div> 170 </a> <a name="function" id="function"> 171 <h2>Member Functions</h2> 172 <div class="section"> 173 <table class="members"> 174 <tr> 175 <td width="100"> </td> 176 <th> 177 <a href="../../../../nw/gfx/RenderContext/MaterialHash/MaterialHash.html"><CODE>MaterialHash</CODE></a> 178 </th> 179 <td> 180 </td> 181 </tr> 182 <tr> 183 <td width="100"> </td> 184 <th> 185 <a href="../../../../nw/gfx/RenderContext/MaterialHash/ResetMaterialHash.html"><CODE>ResetMaterialHash</CODE></a> 186 </th> 187 <td>Disables a material hash.</td> 188 </tr> </table> 189 </div> 190 </a> 191 <hr><p>CONFIDENTIAL</p></body> 192</html>