nw::gfx::RenderContext::MaterialHash Structurestruct MaterialHash
{
u32 shaderParameter;
u32 shadingParameter;
u32 materialColor;
u32 rasterization;
u32 textureCoordinator;
u32 textureMapper;
u32 fragmentLighting;
u32 fragmentLightingTable;
u32 textureCombiner;
u32 fragmentOperation;
u32 alphaTest;
};
shaderParameter
|
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|---|---|---|
shadingParameter
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materialColor
|
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rasterization
|
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textureCoordinator
|
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textureMapper
|
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fragmentLighting
|
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fragmentLightingTable
|
||
textureCombiner
|
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fragmentOperation
|
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alphaTest
|
MaterialHash
|
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|---|---|---|
ResetMaterialHash
|
Disables a material hash. |
CONFIDENTIAL