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50    <title>nw::gfx::HemiSphereLight::Description</title>
51  </head>
52  <body>
53    <h1><CODE>nw::gfx::IRenderTarget::Description</CODE> Structure</h1>
54    <h2>Syntax</h2>
55    <div class="section">
56      <pre class="definition">struct Description
57{
58   <span>s32</span> width;
59   <span>s32</span> height;
60   <a href="../../../../nw/gfx/RenderColorFormat.html">RenderColorFormat</a> colorFormat;
61   <a href="../../../../nw/gfx/RenderDepthFormat.html">RenderDepthFormat</a> depthFormat;
62   <a href="../../../../nw/gfx/GraphicsMemoryArea.html">GraphicsMemoryArea</a> colorArea;
63   <a href="../../../../nw/gfx/GraphicsMemoryArea.html">GraphicsMemoryArea</a> depthArea;
64   <span>u32</span> colorAddress;
65   <span>u32</span> depthAddress;
66   <a href="../../../../nw/gfx/ShadowKind.html">ShadowKind</a> shadowKind;
67};
68</pre>
69    </div>
70    <h2>Description</h2>
71    <div class="section">
72      <p>Content configured for a render target.</p>
73    </div>
74    <a name="variable" id="variable">
75      <h2>Member Variables</h2>
76      <div class="section">
77        <table class="members">
78          <tr>
79            <td width="100"> </td>
80            <th>
81              <span class="argument">width</span>
82            </th>
83            <td>Width of the render target.</td>
84          </tr>
85          <tr>
86            <td width="100"> </td>
87            <th>
88              <span class="argument">height</span>
89            </th>
90            <td>Height of the render target.</td>
91          </tr>
92          <tr>
93            <td width="100"> </td>
94            <th>
95              <span class="argument">colorFormat</span>
96            </th>
97            <td>Color format of the render target.</td>
98          </tr>
99          <tr>
100            <td width="100"> </td>
101            <th>
102              <span class="argument"><CODE>depthFormat</CODE></span>
103            </th>
104            <td>Depth format of the render target.</td>
105          </tr>
106          <tr>
107            <td width="100"> </td>
108            <th>
109              <span class="argument"><CODE>colorArea</CODE></span>
110            </th>
111            <td>Location of the render target's color buffer.</td>
112          </tr>
113          <tr>
114            <td width="100"> </td>
115            <th>
116              <span class="argument"><CODE>depthArea</CODE></span>
117            </th>
118            <td>Location of the render target's depth buffer.</td>
119          </tr>
120          <tr>
121            <td width="100"> </td>
122            <th>
123              <span class="argument">colorAddress</span>
124            </th>
125            <td>Directly specifies the address of the color buffer to be drawn.</td>
126          </tr>
127          <tr>
128            <td width="100"> </td>
129            <th>
130              <span class="argument">depthAddress</span>
131            </th>
132            <td>Directly specifies the address of the depth buffer to be drawn.</td>
133          </tr>
134          <tr>
135            <td width="100"> </td>
136            <th>
137              <span class="argument">shadowKind</span>
138            </th>
139            <td>The shadow type.</td>
140          </tr> </table>
141      </div>
142    </a> <a name="function" id="function">
143      <h2>Member Functions</h2>
144      <div class="section">
145        <table class="members">
146          <tr>
147            <td width="100">  </td>
148            <th>
149              <a href="../../../../nw/gfx/IRenderTarget/Description/Description.html"><CODE>Description</CODE></a>
150            </th>
151            <td>Constructor.</td>
152          </tr> </table>
153      </div>
154    </a>
155  <hr><p>CONFIDENTIAL</p></body>
156</html>