nw::gfx::IRenderTarget::Description Structure

Syntax

struct Description
{
   s32 width;
   s32 height;
   RenderColorFormat colorFormat;
   RenderDepthFormat depthFormat;
   GraphicsMemoryArea colorArea;
   GraphicsMemoryArea depthArea;
   u32 colorAddress;
   u32 depthAddress;
   ShadowKind shadowKind;
};

Description

Content configured for a render target.

Member Variables

width Width of the render target.
height Height of the render target.
colorFormat Color format of the render target.
depthFormat Depth format of the render target.
colorArea Location of the render target's color buffer.
depthArea Location of the render target's depth buffer.
colorAddress Directly specifies the address of the color buffer to be drawn.
depthAddress Directly specifies the address of the depth buffer to be drawn.
shadowKind The shadow type.

Member Functions

Description Constructor.

CONFIDENTIAL