1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml"> 3 <head> 4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5 <meta http-equiv="Content-Style-Type" content="text/css" /> 6 <link rel="stylesheet" href="../../css/manpage.css" type="text/css" /> 7<title>MTX34TextureProjectionFrustum</title> 8 </head> 9 <body> 10<h1><CODE><a href="../../nn/Overview.html">nn</a>::<a href="../../nn/math/Overview.html">math</a>::MTX34TextureProjectionFrustum</CODE> Function</h1> 11<h2>Syntax</h2> 12 <div class="section"> 13 <pre class="definition"> 14NN_MATH_INLINE <a href="../../nn/math/MTX34/Overview.html">MTX34</a> * MTX34TextureProjectionFrustum( 15 <a href="../../nn/math/MTX34/Overview.html">MTX34</a> * pOut, 16 <a href="../../nn_types/f32.html">f32</a> l, 17 <a href="../../nn_types/f32.html">f32</a> r, 18 <a href="../../nn_types/f32.html">f32</a> b, 19 <a href="../../nn_types/f32.html">f32</a> t, 20 <a href="../../nn_types/f32.html">f32</a> n, 21 <a href="../../nn_types/f32.html">f32</a> scaleS, 22 <a href="../../nn_types/f32.html">f32</a> scaleT, 23 <a href="../../nn_types/f32.html">f32</a> translateS, 24 <a href="../../nn_types/f32.html">f32</a> translateT 25); 26</pre> 27 </div> 28<h2>Parameters</h2> 29 <div class="section"> 30 <table class="arguments"> 31 <thead> 32 <tr> 33 <td width="15" /> 34<th>Name</th> 35<td>Description</td> 36 </tr> 37 </thead> 38 <tr> 39<td>out</td> 40<th>pOut</th> 41<td>Pointer to the buffer that receives the result of the calculation.</td> 42 </tr> 43 <tr> 44<td>in</td> 45<th>l</th> 46<td>Left edge of the near clipping plane.</td> 47 </tr> 48 <tr> 49<td>in</td> 50<th>r</th> 51<td>Right edge of the near clipping plane.</td> 52 </tr> 53 <tr> 54<td>in</td> 55<th>b</th> 56<td>Bottom edge of the near clipping plane.</td> 57 </tr> 58 <tr> 59<td>in</td> 60<th>t</th> 61<td>Top edge of the near clipping plane.</td> 62 </tr> 63 <tr> 64<td>in</td> 65<th>n</th> 66<td>Distance from the camera to the near clipping plane.</td> 67 </tr> 68 <tr> 69<td>in</td> 70<th>scaleS</th> 71<td>Scale value along the s-axis.</td> 72 </tr> 73 <tr> 74<td>in</td> 75<th>scaleT</th> 76<td>Scale value along the t-axis.</td> 77 </tr> 78 <tr> 79<td>in</td> 80<th>translateS</th> 81<td>Translation value along the s-axis.</td> 82 </tr> 83 <tr> 84<td>in</td> 85<th>translateT</th> 86<td>Translation value along the t-axis.</td> 87 </tr> </table> 88 </div> 89<h2>Return Values</h2> 90<div class="section">Returns <SPAN class="argument">pOut</SPAN>. </div> 91<h2>Description</h2> 92 <div class="section"> 93<p>Creates a texture projection matrix based on the viewing frustum.</p><!-- write here --></div> 94<h2>Revision History</h2> 95 <div class="section"> 96 <dl class="history"> 97 <dt>2010/06/14</dt> 98<dd>Initial version.<br /> 99 </dd> 100 </dl> 101 </div> 102 <hr><p>CONFIDENTIAL</p></body> 103</html> 104