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7<title>SetShadowCube</title>
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9  <body>
10<h1><CODE><a href="../../../../nn/Overview.html">nn</a>::<a href="../../../../nn/gd/Overview.html">gd</a>::<a href="../../../../nn/gd/CTR/Overview.html">CTR</a>::<a href="../../../../nn/gd/CTR/SamplerStateDescription/Overview.html">SamplerStateDescription</a>::SetShadowCube</CODE> Member Function</h1>
11<h2>Syntax</h2>
12    <div class="section">
13      <pre class="definition">
14void SetShadowCube();
15</pre>
16    </div>
17<h2>Parameters</h2>
18    <div class="section">
19<p>None.</p>
20    </div>
21<h2>Return Values</h2>
22    <div class="section">
23None.
24               </div>
25<h2>Description</h2>
26    <div class="section">
27<p>Set for shadow cube <SPAN class="argument">textures</SPAN>.</p><P>The settings values for each member variable are as follows.</P><PRE>
28  m_MinFilter = TextureStage::SAMPLER_MIN_FILTER_LINEAR;
29  m_MagFilter = TextureStage::SAMPLER_MAG_FILTER_LINEAR;
30  m_WrapS     = TextureStage::SAMPLER_WRAP_CLAMP_TO_EDGE;
31  m_WrapT     = TextureStage::SAMPLER_WRAP_CLAMP_TO_EDGE;
32  m_BorderColor[0] = m_BorderColor[1] = m_BorderColor[2] = m_BorderColor[3] = 0;
33  m_LodBias = 0;
34  m_MinLod  = 0;
35  m_MaxLod = UINT_MAX;
36</PRE></div>
37<h2>Revision History</h2>
38    <div class="section">
39      <dl class="history">
40        <dt>2011/02/17</dt>
41<dd>Initial version.<br />
42        </dd>
43      </dl>
44    </div>
45  <hr><p>CONFIDENTIAL</p></body>
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47