1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml"> 3 <head> 4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5 <meta http-equiv="Content-Style-Type" content="text/css" /> 6 <link rel="stylesheet" href="../../../../css/manpage.css" type="text/css" /> 7<title>SetShadowCube</title> 8 </head> 9 <body> 10<h1><CODE><a href="../../../../nn/Overview.html">nn</a>::<a href="../../../../nn/gd/Overview.html">gd</a>::<a href="../../../../nn/gd/CTR/Overview.html">CTR</a>::<a href="../../../../nn/gd/CTR/SamplerStateDescription/Overview.html">SamplerStateDescription</a>::SetShadowCube</CODE> Member Function</h1> 11<h2>Syntax</h2> 12 <div class="section"> 13 <pre class="definition"> 14void SetShadowCube(); 15</pre> 16 </div> 17<h2>Parameters</h2> 18 <div class="section"> 19<p>None.</p> 20 </div> 21<h2>Return Values</h2> 22 <div class="section"> 23None. 24 </div> 25<h2>Description</h2> 26 <div class="section"> 27<p>Set for shadow cube <SPAN class="argument">textures</SPAN>.</p><P>The settings values for each member variable are as follows.</P><PRE> 28 m_MinFilter = TextureStage::SAMPLER_MIN_FILTER_LINEAR; 29 m_MagFilter = TextureStage::SAMPLER_MAG_FILTER_LINEAR; 30 m_WrapS = TextureStage::SAMPLER_WRAP_CLAMP_TO_EDGE; 31 m_WrapT = TextureStage::SAMPLER_WRAP_CLAMP_TO_EDGE; 32 m_BorderColor[0] = m_BorderColor[1] = m_BorderColor[2] = m_BorderColor[3] = 0; 33 m_LodBias = 0; 34 m_MinLod = 0; 35 m_MaxLod = UINT_MAX; 36</PRE></div> 37<h2>Revision History</h2> 38 <div class="section"> 39 <dl class="history"> 40 <dt>2011/02/17</dt> 41<dd>Initial version.<br /> 42 </dd> 43 </dl> 44 </div> 45 <hr><p>CONFIDENTIAL</p></body> 46</html> 47