nn::gd::CTR::SamplerStateDescription::SetShadowCube Member Functionvoid SetShadowCube();
None.
Set for shadow cube textures.
The settings values for each member variable are as follows.
m_MinFilter = TextureStage::SAMPLER_MIN_FILTER_LINEAR; m_MagFilter = TextureStage::SAMPLER_MAG_FILTER_LINEAR; m_WrapS = TextureStage::SAMPLER_WRAP_CLAMP_TO_EDGE; m_WrapT = TextureStage::SAMPLER_WRAP_CLAMP_TO_EDGE; m_BorderColor[0] = m_BorderColor[1] = m_BorderColor[2] = m_BorderColor[3] = 0; m_LodBias = 0; m_MinLod = 0; m_MaxLod = UINT_MAX;
CONFIDENTIAL