1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml"> 3 <head> 4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5 <meta http-equiv="Content-Style-Type" content="text/css" /> 6 <link rel="stylesheet" href="../../../css/manpage.css" type="text/css" /> 7<title>GetFriendScreenName</title> 8 </head> 9 <body> 10<h1><CODE><a href="../../../nn/Overview.html">nn</a>::<a href="../../../nn/friends/Overview.html">friends</a>::<a href="../../../nn/friends/CTR/Overview.html">CTR</a>::GetFriendScreenName</CODE> Function</h1> 11<h2>Syntax</h2> 12 <div class="section"> 13 <pre class="definition"> 14<a href="../../../nn/Result/Overview.html">Result</a> GetFriendScreenName( 15 char16(*) pScreenNameList[SCREEN_NAME_SIZE], 16 const <a href="../../../nnfriendsFriendKey/Overview.html">FriendKey</a> * pFriendKeyList, 17 size_t size = 1, 18 bool replaceForeignCharacters = true, 19 u8 * pFontRegionList = NULL 20); 21<a href="../../../nn/Result/Overview.html">Result</a> GetFriendScreenName( 22 char16(*) pScreenNameList[SCREEN_NAME_SIZE], 23 const <a href="../../../nn/friends/CTR/PrincipalId.html">PrincipalId</a> * pPrincipalIdList, 24 size_t size = 1, 25 bool replaceForeignCharacters = true, 26 u8 * pFontRegionList = NULL 27); 28</pre> 29 </div> 30<h2>List of Overloaded Member Functions</h2> 31 <div class="section"> 32 <table class="members"> 33 <tr> 34 <td> 35<a href="./GetFriendScreenName(0).html">GetFriendScreenName ( char16(*), const FriendKey *, size_t, bool, u8 * ) </a> 36 </td> 37<td>Gets a list of friend screen names.</td> 38 </tr> 39 <tr> 40 <td> 41<a href="./GetFriendScreenName(1).html">GetFriendScreenName ( char16(*), const PrincipalId *, size_t, bool, u8 * ) </a> 42 </td> 43<td>Gets a list of friend screen names.</td> 44 </tr> </table> 45 </div> 46<h2>Description of GetFriendScreenName ( char16(*), const FriendKey *, size_t, bool, u8 * )</h2> 47<div class="section"><p>By calling this function, you can get the name of a friend's Mii character directly without using the Mii library. Even if you have not yet established a friend relationship with this person and cannot get his or her Mii character, the display name that you have tentatively registered is obtained.<br /><br />The actual name of a friend's Mii character is obtained even when it is in the blacklist, but the obtained name is replaced with "???" if it contains profanity.<br /><br />Returns an empty display name in this buffer if there is no friend corresponding to the key passed in the arguments. The function still returns success in this case.</p><!-- write here --></div> 48<h2>Description of GetFriendScreenName ( char16(*), const PrincipalId *, size_t, bool, u8 * )</h2> 49<div class="section"><p>By calling this function, you can get the name of a friend's Mii character directly without using the Mii library. Even if you have not yet established a friend relationship with this person and cannot get his or her Mii character, the display name that you have tentatively registered is obtained.<br /><br />The actual name of a friend's Mii character is obtained even when it is in the blacklist, but the obtained name is replaced with "???" if it contains profanity.<br /><br />Returns an empty display name in this buffer if there is no friend corresponding to the key passed in the arguments. The function still returns success in this case.</p><!-- write here --></div> 50 <hr><p>CONFIDENTIAL</p></body> 51</html> 52