| /NW4C-2.0.3/include/nw/lyt/ |
| D | lyt_Material.h | 361 void SetTexMap(u32 idx, const TexMap& value) in SetTexMap() 383 void SetTexMap(u32 idx, const TextureInfo& value) in SetTexMap() 427 void SetTexSRT(u32 idx, const TexSRT& value) in SetTexSRT() 472 void SetTexCoordGen(u32 idx, const TexCoordGen& value) in SetTexCoordGen() 525 void SetTexSRTElement(u32 idx, u32 eleIdx, f32 value) in SetTexSRTElement() 596 void SetColor(u32 idx, ut::Color8 value) in SetColor() 670 void SetTevStage(u32 idx, const TevStage& value) in SetTevStage() 704 void SetAlphaCompare(AlphaCompare value) in SetAlphaCompare() 732 void SetBlendMode(BlendMode value) in SetBlendMode() 762 void SetTextureOnly(bool value) in SetTextureOnly()
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| D | lyt_Pane.h | 244 void SetTranslate(const math::VEC3& value) in SetTranslate() 261 void SetTranslate(const math::VEC2& value) in SetTranslate() 287 void SetRotate(const math::VEC3& value) in SetRotate() 314 void SetScale(const math::VEC2& value) in SetScale() 341 void SetSize(const Size& value) in SetSize() 709 void SetSRTElement(u32 idx, f32 value) in SetSRTElement()
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| /NW4C-2.0.3/sources/libraries/snd/ |
| D | snd_BiquadFilterPresets.cpp | 608 f32 value, in GetCoefficients() 633 f32 value, in GetCoefficients() 658 f32 value, in GetCoefficients() 686 f32 value, in GetCoefficients() 714 f32 value, in GetCoefficients()
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| D | snd_WaveSoundFile.cpp | 174 u32 value; in GetPan() local 181 u32 value; in GetSurroundPan() local 188 f32 value; in GetPitch() local 197 u32 value; in GetSendValue() local 265 u32 value; in GetOriginalKey() local 273 u32 value; in GetVolume() local 281 u32 value; in GetPan() local 288 u32 value; in GetSurroundPan() local 295 f32 value; in GetPitch() local 303 u32 value; in GetSendValue() local
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| D | snd_SoundArchiveFile.cpp | 640 u32 value; in GetStringId() local 651 u32 value; in GetPanMode() local 662 u32 value; in GetPanCurve() local 673 u32 value; in GetPlayerPriority() local 684 u32 value; in GetActorPlayerId() local 695 u32 value; in GetUserParam() local 705 u32 value; in IsFrontBypass() local 743 u32 value; in GetChannelPriority() local 754 u32 value; in GetIsReleasePriorityFix() local 790 u32 value; in GetStartOffset() local [all …]
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| D | snd_BankFile.cpp | 300 u32 value; in GetOriginalKey() local 308 u32 value; in GetVolume() local 316 u32 value; in GetPan() local 325 u32 value; in GetSurroundPan() local 334 f32 value; in GetPitch() local 342 u32 value; in IsIgnoreNoteOff() local 350 u32 value; in GetKeyGroup() local 358 u32 value; in GetInterpolationType() local
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| D | snd_Sound3DListener.cpp | 100 void Sound3DListener::SetUnitBiquadFilterValue( f32 value ) in SetUnitBiquadFilterValue() 106 void Sound3DListener::SetMaxBiquadFilterValue( f32 value ) in SetMaxBiquadFilterValue()
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| D | snd_MidiSequencePlayer.cpp | 191 void MidiSequencePlayer::HandleControlChangeMessage( u8 channelIndex, u8 control, u8 value ) in HandleControlChangeMessage() 357 void MidiSequencePlayer::HandleRpnMessage( u8 channelIndex, u8 value ) in HandleRpnMessage() 382 void MidiSequencePlayer::HandleNrpnMessage( u8 channelIndex, u8 value ) in HandleNrpnMessage() 413 void MidiSequencePlayer::HandleChannelModeMessage( u8 control, u8 value ) in HandleChannelModeMessage() 445 s16 value = static_cast<s16>( ((msb << 7) | lsb) - 0x2000 ); in HandlePitchBendMessage() local
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| D | snd_CurveLfo.cpp | 106 f32 value = GetSinIdx( static_cast<int>( m_Counter * TABLE_SIZE * 4 ) ) / 127.0f; in GetValue() local
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| D | snd_BasicSoundPlayer.cpp | 91 void BasicSoundPlayer::SetBiquadFilter( int type, float value ) in SetBiquadFilter()
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| /NW4C-2.0.3/sources/libraries/lyt/ |
| D | lyt_Common.cpp | 243 ColorU8ToFloat(u8 value) in ColorU8ToFloat() 452 GL::SetTextureSamplerType(GraphicsResource& graphicsResource, int index, int value) in SetTextureSamplerType() 474 GL::SetTevCombineRgb(GraphicsResource& graphicsResource, int index, TevMode value) in SetTevCombineRgb() 483 GL::SetTevCombineAlpha(GraphicsResource& graphicsResource, int index, TevMode value) in SetTevCombineAlpha() 601 GL::SetTevScaleRgb(GraphicsResource& graphicsResource, int index, TevScale value) in SetTevScaleRgb() 610 GL::SetTevScaleAlpha(GraphicsResource& graphicsResource, int index, TevScale value) in SetTevScaleAlpha() 619 GL::SetTevConstRgba(GraphicsResource& graphicsResource, int index, nw::ut::Color8 value) in SetTevConstRgba() 649 GL::SetTevBufferColor(nw::lyt::GraphicsResource &graphicsResource, ut::Color8 value) in SetTevBufferColor() 686 GL::SetEnableAlphaTest(nw::lyt::GraphicsResource &graphicsResource, bool value) in SetEnableAlphaTest() 693 GL::SetAlphaRefValue(nw::lyt::GraphicsResource &graphicsResource, f32 value) in SetAlphaRefValue() [all …]
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| D | lyt_Suppliment.cpp | 53 f32 value = 0; in MTX44Mult() local
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| D | lyt_TextBox.cpp | 58 f32 value, in AdjustCenterValue() 235 ut::Color8 value in SetVtxColor() 252 TextBox::SetVtxColorElement(u32 idx, u8 value) in SetVtxColorElement() 545 u32 value = 0; in SetTextPos() local
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| D | lyt_Picture.cpp | 242 ut::Color8 value in SetVtxColor() 257 Picture::SetVtxColorElement(u32 idx, u8 value) in SetVtxColorElement()
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| /NW4C-2.0.3/include/nw/ut/ |
| D | ut_Float24.h | 46 static u32 Float32ToBits32(f32 value) in Float32ToBits32() 58 static f32 Bits32ToFloat32(u32 value) in Bits32ToFloat32() 96 /* implicit */ Float24( f32 value ) : m_Float32( value ) {} in Float24() 160 static u32 Float32ToBits24(f32 value) in Float32ToBits24() 253 /* implicit */ Float31( f32 value ) : m_Float32( value ) {} in Float31() 315 static u32 Float32ToBits31(f32 value) in Float32ToBits31() 407 /* implicit */ Float20( f32 value ) : m_Float32( value ) {} in Float20() 471 static u32 Float32ToBits20(f32 value) in Float32ToBits20() 565 /* implicit */ Float16( f32 value ) : m_Float32( value ) {} in Float16() 630 static u16 Float32ToBits16(f32 value) in Float32ToBits16() [all …]
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| D | ut_Flag.h | 77 EnableFlag(const TFlags& flags, const TValue& value) in EnableFlag() 90 DisableFlag(const TFlags& flags, const TValue& value) in DisableFlag() 123 SetFlagValue(const TFlags& flags, int shift, const TMask& mask, const TValue& value) in SetFlagValue()
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| D | ut_TypeTraits.h | 35 static const TType value = Value; member
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| D | ut_Inlines.h | 495 IntPtr value = reinterpret_cast<IntPtr>(x); in RoundUp() local 505 IntPtr value = reinterpret_cast<IntPtr>(x); in RoundUp() local 533 IntPtr value = reinterpret_cast<IntPtr>(x); in RoundDown() local 543 IntPtr value = reinterpret_cast<IntPtr>(x); in RoundDown() local 874 MakeBits(T value, s32 width, s32 shift) in MakeBits() 891 WriteBits(u32 bits, T value, s32 width, s32 shift) in WriteBits()
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| /NW4C-2.0.3/include/nw/gfx/ |
| D | gfx_ShaderProgram.h | 231 …void SetUniformBool(ShaderUniform location, bool value) const { glUniform1i(m_UniformLocation->Get… in SetUniformBool() 238 …void SetUniformFloat(ShaderUniform location, f32 value) const { glUniform1f(m_UniformLocation->Get… in SetUniformFloat() 245 …void SetUniformInt(ShaderUniform location, s32 value) const { glUniform1i(m_UniformLocation->GetUn… in SetUniformInt() 492 void SetVertexUniformBool(int index, bool value) const in SetVertexUniformBool() 510 void SetGeometryUniformBool(int index, bool value) const in SetGeometryUniformBool() 528 void SetVertexUniformInt(int index, s32 value) const in SetVertexUniformInt() 539 void SetGeometryUniformInt(int index, s32 value) const in SetGeometryUniformInt()
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| /NW4C-2.0.3/include/nw/gfx/res/ |
| D | gfx_ResMaterial.h | 274 void SetAmbient( const nw::ut::FloatColor& value ) in SetAmbient() 491 void SetCullingMode(CullingMode value) in SetCullingMode() 595 void SetMode(Mode value) in SetMode() 660 void SetBlendColor(const nw::ut::FloatColor& value) in SetBlendColor() 686 void SetLogicOperation(LogicOp value) in SetLogicOperation() 710 void SetBlendFuncSrcRgb(BlendFactor value) in SetBlendFuncSrcRgb() 734 void SetBlendFuncSrcAlpha(BlendFactor value) in SetBlendFuncSrcAlpha() 758 void SetBlendFuncDstRgb(BlendFactor value) in SetBlendFuncDstRgb() 782 void SetBlendFuncDstAlpha(BlendFactor value) in SetBlendFuncDstAlpha() 806 void SetBlendEquationRgb(BlendEquation value) in SetBlendEquationRgb() [all …]
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| D | gfx_ResTextureMapper.h | 127 void SetMinFilter(MinFilter value) in SetMinFilter() 197 void SetMagFilter(MagFilter value) in SetMagFilter() 216 void SetSamplerType(SamplerType value) in SetSamplerType() 301 void SetBorderColor(const ut::FloatColor& value) { in SetBorderColor() 379 void SetWrapS(Wrap value) in SetWrapS() 411 void SetWrapT(Wrap value) in SetWrapT() 443 void SetMinLod(u32 value) in SetMinLod() 473 void SetLodBias(f32 value) in SetLodBias()
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| D | gfx_ResFragmentShader.h | 707 void SetTestEnabled(bool value) in SetTestEnabled() 731 void SetTestFunc(TestFunc value) in SetTestFunc() 755 void SetTestReference(f32 value) in SetTestReference() 926 void SetSourceRgb(s32 index, Source value) in SetSourceRgb() 957 void SetSourceAlpha(s32 index, Source value) in SetSourceAlpha() 992 void SetOperandRgb(s32 index, OperandRgb value) in SetOperandRgb() 1023 void SetOperandAlpha(s32 index, OperandAlpha value) in SetOperandAlpha() 1049 void SetCombineRgb(Combine value) in SetCombineRgb() 1071 void SetCombineAlpha(Combine value) in SetCombineAlpha() 1096 void SetScaleRgb(Scale value) in SetScaleRgb() [all …]
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| /NW4C-2.0.3/include/nw/snd/ |
| D | snd_MoveValue.h | 49 void InitValue( ValueType value ) in InitValue()
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| /NW4C-2.0.3/sources/libraries/gfx/ |
| D | gfx_ParticleSet.cpp | 1026 const f32 value = floatInitializer.GetImmediateValue(); in InitializeParticles() local 1049 const nw::math::VEC2 value = vec2Initializer.GetImmediateValue(); in InitializeParticles() local 1074 const nw::math::VEC3 value = vec3Initializer.GetImmediateValue(); in InitializeParticles() local 1107 f32 value = baseValue; in InitializeParticles() local 1378 nw::math::VEC3 value(baseValue); in InitializeParticles() local 1415 nw::math::VEC3 value(baseValue); in InitializeParticles() local 1509 f32 value = minValue + this->m_ParticleRandom.Next((int)(diff + 1)); in InitializeParticles() local 1693 f32 value = animationData[animationDataIndex++]; in ParticleFloatImmediateUpdater() local 1750 u32 value; in ParticleFloatImmediate4KeyUpdater() local 1789 u32 value; in ParticleFloatImmediate4KeyUpdater() local [all …]
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| /NW4C-2.0.3/include/nw/anim/res/ |
| D | anim_ResAnimCurve.h | 29 Round( f32 value ) in Round() 35 CastS9_10ToF32( s32 value ) in CastS9_10ToF32() 41 CastF32ToS9_10( f32 value ) in CastF32ToS9_10() 47 CastS7_8ToF32( s32 value ) in CastS7_8ToF32() 53 CastF32ToS7_8( f32 value ) in CastF32ToS7_8() 59 CastS10_5ToF32( s32 value ) in CastS10_5ToF32() 65 CastF32ToS10_5( f32 value ) in CastF32ToS10_5() 71 CastS6_5ToF32( s32 value ) in CastS6_5ToF32() 77 CastF32ToS6_5( f32 value ) in CastF32ToS6_5()
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