| /NW4C-1.2.23/include/nw/lyt/ |
| D | lyt_Material.h | 359 void SetTexMap(u32 idx, const TexMap& value) in SetTexMap() 381 void SetTexMap(u32 idx, const TextureInfo& value) in SetTexMap() 425 void SetTexSRT(u32 idx, const TexSRT& value) in SetTexSRT() 470 void SetTexCoordGen(u32 idx, const TexCoordGen& value) in SetTexCoordGen() 523 void SetTexSRTElement(u32 idx, u32 eleIdx, f32 value) in SetTexSRTElement() 594 void SetColor(u32 idx, ut::Color8 value) in SetColor() 668 void SetTevStage(u32 idx, const TevStage& value) in SetTevStage() 702 void SetAlphaCompare(AlphaCompare value) in SetAlphaCompare() 730 void SetBlendMode(BlendMode value) in SetBlendMode() 760 void SetTextureOnly(bool value) in SetTextureOnly()
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| D | lyt_Pane.h | 242 void SetTranslate(const math::VEC3& value) in SetTranslate() 259 void SetTranslate(const math::VEC2& value) in SetTranslate() 285 void SetRotate(const math::VEC3& value) in SetRotate() 312 void SetScale(const math::VEC2& value) in SetScale() 339 void SetSize(const Size& value) in SetSize() 707 void SetSRTElement(u32 idx, f32 value) in SetSRTElement()
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| /NW4C-1.2.23/sources/libraries/snd/ |
| D | snd_BiquadFilterPresets.cpp | 606 f32 value, in GetCoefficients() 631 f32 value, in GetCoefficients() 656 f32 value, in GetCoefficients() 684 f32 value, in GetCoefficients() 712 f32 value, in GetCoefficients()
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| D | snd_WaveSoundFile.cpp | 172 u32 value; in GetPan() local 179 u32 value; in GetSurroundPan() local 186 f32 value; in GetPitch() local 195 u32 value; in GetSendValue() local 263 u32 value; in GetOriginalKey() local 271 u32 value; in GetVolume() local 279 u32 value; in GetPan() local 286 u32 value; in GetSurroundPan() local 293 f32 value; in GetPitch() local 301 u32 value; in GetSendValue() local
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| D | snd_SoundArchiveFile.cpp | 626 u32 value; in GetStringId() local 637 u32 value; in GetPanMode() local 648 u32 value; in GetPanCurve() local 659 u32 value; in GetPlayerPriority() local 670 u32 value; in GetActorPlayerId() local 681 u32 value; in GetUserParam() local 691 u32 value; in IsFrontBypass() local 729 u32 value; in GetChannelPriority() local 740 u32 value; in GetIsReleasePriorityFix() local 776 u32 value; in GetStartOffset() local [all …]
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| D | snd_BankFile.cpp | 298 u32 value; in GetOriginalKey() local 306 u32 value; in GetVolume() local 314 u32 value; in GetPan() local 323 u32 value; in GetSurroundPan() local 332 f32 value; in GetPitch() local 340 u32 value; in IsIgnoreNoteOff() local 348 u32 value; in GetKeyGroup() local 356 u32 value; in GetInterpolationType() local
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| D | snd_Sound3DListener.cpp | 98 void Sound3DListener::SetUnitBiquadFilterValue( f32 value ) in SetUnitBiquadFilterValue() 104 void Sound3DListener::SetMaxBiquadFilterValue( f32 value ) in SetMaxBiquadFilterValue()
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| D | snd_MidiSequencePlayer.cpp | 189 void MidiSequencePlayer::HandleControlChangeMessage( u8 channelIndex, u8 control, u8 value ) in HandleControlChangeMessage() 355 void MidiSequencePlayer::HandleRpnMessage( u8 channelIndex, u8 value ) in HandleRpnMessage() 380 void MidiSequencePlayer::HandleNrpnMessage( u8 channelIndex, u8 value ) in HandleNrpnMessage() 411 void MidiSequencePlayer::HandleChannelModeMessage( u8 control, u8 value ) in HandleChannelModeMessage() 443 s16 value = static_cast<s16>( ((msb << 7) | lsb) - 0x2000 ); in HandlePitchBendMessage() local
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| D | snd_CurveLfo.cpp | 104 f32 value = GetSinIdx( static_cast<int>( m_Counter * TABLE_SIZE * 4 ) ) / 127.0f; in GetValue() local
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| D | snd_BasicSoundPlayer.cpp | 88 void BasicSoundPlayer::SetBiquadFilter( int type, float value ) in SetBiquadFilter()
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| /NW4C-1.2.23/sources/libraries/lyt/ |
| D | lyt_Common.cpp | 241 ColorU8ToFloat(u8 value) in ColorU8ToFloat() 450 GL::SetTextureSamplerType(GraphicsResource& graphicsResource, int index, int value) in SetTextureSamplerType() 472 GL::SetTevCombineRgb(GraphicsResource& graphicsResource, int index, TevMode value) in SetTevCombineRgb() 481 GL::SetTevCombineAlpha(GraphicsResource& graphicsResource, int index, TevMode value) in SetTevCombineAlpha() 599 GL::SetTevScaleRgb(GraphicsResource& graphicsResource, int index, TevScale value) in SetTevScaleRgb() 608 GL::SetTevScaleAlpha(GraphicsResource& graphicsResource, int index, TevScale value) in SetTevScaleAlpha() 617 GL::SetTevConstRgba(GraphicsResource& graphicsResource, int index, nw::ut::Color8 value) in SetTevConstRgba() 647 GL::SetTevBufferColor(nw::lyt::GraphicsResource &graphicsResource, ut::Color8 value) in SetTevBufferColor() 684 GL::SetEnableAlphaTest(nw::lyt::GraphicsResource &graphicsResource, bool value) in SetEnableAlphaTest() 691 GL::SetAlphaRefValue(nw::lyt::GraphicsResource &graphicsResource, f32 value) in SetAlphaRefValue() [all …]
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| D | lyt_Suppliment.cpp | 51 f32 value = 0; in MTX44Mult() local
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| D | lyt_TextBox.cpp | 56 f32 value, in AdjustCenterValue() 233 ut::Color8 value in SetVtxColor() 250 TextBox::SetVtxColorElement(u32 idx, u8 value) in SetVtxColorElement() 543 u32 value = 0; in SetTextPos() local
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| D | lyt_Picture.cpp | 240 ut::Color8 value in SetVtxColor() 255 Picture::SetVtxColorElement(u32 idx, u8 value) in SetVtxColorElement()
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| /NW4C-1.2.23/include/nw/ut/ |
| D | ut_Float24.h | 44 static u32 Float32ToBits32(f32 value) in Float32ToBits32() 56 static f32 Bits32ToFloat32(u32 value) in Bits32ToFloat32() 94 /* implicit */ Float24( f32 value ) : m_Float32( value ) {} in Float24() 158 static u32 Float32ToBits24(f32 value) in Float32ToBits24() 251 /* implicit */ Float31( f32 value ) : m_Float32( value ) {} in Float31() 313 static u32 Float32ToBits31(f32 value) in Float32ToBits31() 405 /* implicit */ Float20( f32 value ) : m_Float32( value ) {} in Float20() 469 static u32 Float32ToBits20(f32 value) in Float32ToBits20() 563 /* implicit */ Float16( f32 value ) : m_Float32( value ) {} in Float16() 628 static u16 Float32ToBits16(f32 value) in Float32ToBits16() [all …]
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| D | ut_Flag.h | 75 EnableFlag(const TFlags& flags, const TValue& value) in EnableFlag() 88 DisableFlag(const TFlags& flags, const TValue& value) in DisableFlag() 121 SetFlagValue(const TFlags& flags, int shift, const TMask& mask, const TValue& value) in SetFlagValue()
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| D | ut_TypeTraits.h | 33 static const TType value = Value; member
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| D | ut_Inlines.h | 493 IntPtr value = reinterpret_cast<IntPtr>(x); in RoundUp() local 503 IntPtr value = reinterpret_cast<IntPtr>(x); in RoundUp() local 531 IntPtr value = reinterpret_cast<IntPtr>(x); in RoundDown() local 541 IntPtr value = reinterpret_cast<IntPtr>(x); in RoundDown() local 872 MakeBits(T value, s32 width, s32 shift) in MakeBits() 889 WriteBits(u32 bits, T value, s32 width, s32 shift) in WriteBits()
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| /NW4C-1.2.23/include/nw/gfx/ |
| D | gfx_ShaderProgram.h | 228 …void SetUniformBool(ShaderUniform location, bool value) const { glUniform1i(m_UniformLocation->Get… in SetUniformBool() 235 …void SetUniformFloat(ShaderUniform location, f32 value) const { glUniform1f(m_UniformLocation->Get… in SetUniformFloat() 242 …void SetUniformInt(ShaderUniform location, s32 value) const { glUniform1i(m_UniformLocation->GetUn… in SetUniformInt() 489 void SetVertexUniformBool(int index, bool value) const in SetVertexUniformBool() 507 void SetGeometryUniformBool(int index, bool value) const in SetGeometryUniformBool() 525 void SetVertexUniformInt(int index, s32 value) const in SetVertexUniformInt() 536 void SetGeometryUniformInt(int index, s32 value) const in SetGeometryUniformInt()
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| /NW4C-1.2.23/include/nw/gfx/res/ |
| D | gfx_ResMaterial.h | 268 void SetAmbient( const nw::ut::FloatColor& value ) in SetAmbient() 465 void SetCullingMode(CullingMode value) in SetCullingMode() 569 void SetMode(Mode value) in SetMode() 634 void SetBlendColor(const nw::ut::FloatColor& value) in SetBlendColor() 660 void SetLogicOperation(LogicOp value) in SetLogicOperation() 684 void SetBlendFuncSrcRgb(BlendFactor value) in SetBlendFuncSrcRgb() 708 void SetBlendFuncSrcAlpha(BlendFactor value) in SetBlendFuncSrcAlpha() 732 void SetBlendFuncDstRgb(BlendFactor value) in SetBlendFuncDstRgb() 756 void SetBlendFuncDstAlpha(BlendFactor value) in SetBlendFuncDstAlpha() 780 void SetBlendEquationRgb(BlendEquation value) in SetBlendEquationRgb() [all …]
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| D | gfx_ResTextureMapper.h | 115 void SetMinFilter(MinFilter value) in SetMinFilter() 182 void SetMagFilter(MagFilter value) in SetMagFilter() 247 void SetBorderColor(const ut::FloatColor& value) { in SetBorderColor() 325 void SetWrapS(Wrap value) in SetWrapS() 357 void SetWrapT(Wrap value) in SetWrapT() 389 void SetMinLod(u32 value) in SetMinLod() 419 void SetLodBias(f32 value) in SetLodBias()
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| D | gfx_ResFragmentShader.h | 637 void SetTestEnabled(bool value) in SetTestEnabled() 661 void SetTestFunc(TestFunc value) in SetTestFunc() 685 void SetTestReference(f32 value) in SetTestReference() 856 void SetSourceRgb(s32 index, Source value) in SetSourceRgb() 887 void SetSourceAlpha(s32 index, Source value) in SetSourceAlpha() 922 void SetOperandRgb(s32 index, OperandRgb value) in SetOperandRgb() 953 void SetOperandAlpha(s32 index, OperandAlpha value) in SetOperandAlpha() 979 void SetCombineRgb(Combine value) in SetCombineRgb() 1001 void SetCombineAlpha(Combine value) in SetCombineAlpha() 1026 void SetScaleRgb(Scale value) in SetScaleRgb() [all …]
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| /NW4C-1.2.23/include/nw/snd/ |
| D | snd_MoveValue.h | 47 void InitValue( ValueType value ) in InitValue()
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| /NW4C-1.2.23/include/nw/os/ |
| D | os_Memory.h | 180 AllocateAndFill(os::IAllocator* allocator, u8 value) in AllocateAndFill() 205 AllocateAndFillN(os::IAllocator* allocator, size_t size, u8 value) in AllocateAndFillN()
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| /NW4C-1.2.23/sources/libraries/gfx/ |
| D | gfx_ParticleSet.cpp | 980 const f32 value = floatInitializer.GetImmediateValue(); in InitializeParticles() local 1003 const nw::math::VEC2 value = vec2Initializer.GetImmediateValue(); in InitializeParticles() local 1028 const nw::math::VEC3 value = vec3Initializer.GetImmediateValue(); in InitializeParticles() local 1061 f32 value = baseValue; in InitializeParticles() local 1324 nw::math::VEC3 value(baseValue); in InitializeParticles() local 1361 nw::math::VEC3 value(baseValue); in InitializeParticles() local 1455 f32 value = minValue + this->m_ParticleRandom.Next((int)(diff + 1)); in InitializeParticles() local 1638 f32 value = animationData[animationDataIndex++]; in ParticleFloatImmediateUpdater() local 1692 f32 value; in ParticleFloatImmediate4KeyUpdater() local 1720 f32 value; in ParticleFloatImmediate4KeyUpdater() local [all …]
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