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Searched defs:resource (Results 1 – 25 of 48) sorted by relevance

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/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_Camera.cpp283 ResSceneObject resource, in Create()
552 const ResPerspectiveProjectionUpdater resource = in GetPerspective() local
584 ResPerspectiveProjectionUpdater resource = in SetPerspective() local
606 const ResFrustumProjectionUpdater resource = in GetFrustum() local
652 ResFrustumProjectionUpdater resource = in SetFrustum() local
673 const ResOrthoProjectionUpdater resource = in GetOrtho() local
719 ResOrthoProjectionUpdater resource = in SetOrtho() local
737 const ResFrustumProjectionUpdater resource = in GetFrustum() local
775 const ResOrthoProjectionUpdater resource = in GetOrtho() local
827 const ResCameraProjectionUpdater resource = in GetNear() local
[all …]
Dgfx_AmbientLight.cpp38 ResPtr resource( in Create() local
59 ResSceneObject resource, in Create()
Dgfx_HemiSphereLight.cpp40 ResPtr resource( in Create() local
61 ResSceneObject resource, in Create()
Dgfx_VertexLight.cpp41 ResPtr resource( in Create() local
62 ResSceneObject resource, in Create()
Dgfx_LightSet.cpp47 ResLightSet resource, in Create()
Dgfx_FragmentLight.cpp40 ResPtr resource( in Create() local
61 ResSceneObject resource, in Create()
Dgfx_StandardSkeleton.cpp33 ResSkeleton resource, in Create()
Dgfx_SceneBuilder.cpp76 ResSceneObject resource, in BuildSceneObject()
340 ResSceneObject resource, in BuildChildren()
Dgfx_ParticleModel.cpp122 ResSceneObject resource, in Create()
239 ResParticleModel resource, in GetMemorySizeForInitialize()
Dgfx_ParticleAnimationOption.cpp104 const ResParticleFrameLoopAnimationOption resource = in EvaluateAnimationFrame() local
Dgfx_Fog.cpp43 ResPtr resource( in Create() local
73 ResSceneObject resource, in Create()
Dgfx_SceneNode.cpp58 ResSceneObject resource, in Create()
Dgfx_TransformNode.cpp81 ResSceneObject resource, in Create()
Dgfx_SceneEnvironmentSetting.cpp33 ResSceneObject resource, in Create()
/NW4C-1.2.23/include/nw/gfx/
Dgfx_StandardSkeleton.h80 ResSkeleton resource, in GetMemorySizeInternal()
175 ResSkeleton resource, in StandardSkeleton()
Dgfx_ParticleSet.h64 const ResParticleInitializerData *resource; //!< リソースへのポインタです。 member
76 const ResParticleUpdaterData *resource; //!< リソースへのポインタです。 member
Dgfx_ParticleEmitter.h273 … const ResParticleEmitterParameter resource = this->GetResParticleEmitterParameterCopy(false); in IsAlive() local
Dgfx_AmbientLight.h181 ResPtr resource, in AmbientLight()
Dgfx_HemiSphereLight.h182 ResPtr resource, in HemiSphereLight()
Dgfx_SceneBuilder.h54 SceneBuilder& Resource(ResSceneObject resource) { m_Resource = resource; return *this; } in Resource()
Dgfx_Skeleton.h218 explicit OriginalPose(ResSkeleton resource) : m_Resource(resource) {} in OriginalPose()
413 ResSkeleton resource, in Skeleton()
Dgfx_FragmentLight.h225 ResPtr resource, in FragmentLight()
Dgfx_VertexLight.h224 ResPtr resource, in VertexLight()
/NW4C-1.2.23/sources/libraries/demo/
Ddemo_Particle.cpp107 ParticleEffect::Setup(gfx::ResGraphicsFile resource, bool useParticleMaterial) in Setup()
130 ParticleEffect::Register(gfx::ResGraphicsFile resource, const char** nodeNames) in Register()
185 ParticleEffect::Register(gfx::ResGraphicsFile resource) in Register()
/NW4C-1.2.23/demos/Nw4cDemo/include/
DGfxCtrl.h45 nw::gfx::ResGraphicsFile resource; member

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