Searched defs:maxAnimObjects (Results 1 – 6 of 6) sorted by relevance
548 Builder& MaxAnimObjectsPerGroup(int maxAnimObjects) in MaxAnimObjectsPerGroup()780 int maxAnimObjects) in AnimBinding()800 … GetMemorySizeForInitialize(os::MemorySizeCalculator* pSize, int maxAnimGroups, int maxAnimObjects) in GetMemorySizeForInitialize()813 Result Initialize(int maxAnimGroups, int maxAnimObjects) in Initialize()1732 static void GetMemorySizeForInitialize(os::MemorySizeCalculator* pSize, int maxAnimObjects) in GetMemorySizeForInitialize()1740 virtual Result Initialize(int maxAnimObjects) in Initialize()1792 Builder& MaxAnimObjects(int maxAnimObjects) in MaxAnimObjects()1958 static void GetMemorySizeForInitialize(os::MemorySizeCalculator* pSize, int maxAnimObjects) in GetMemorySizeForInitialize()1968 virtual Result Initialize(int maxAnimObjects, bool ignoreNoAnimMember) in Initialize()2058 Builder& MaxAnimObjects(int maxAnimObjects) in MaxAnimObjects()[all …]
99 …SceneBuilder& MaxAnimObjectsPerGroup(s32 maxAnimObjects) { m_MaxAnimObjectsPerGroup = maxAnimObjec… in MaxAnimObjectsPerGroup()
911 Builder& MaxAnimObjects(int maxAnimObjects) in MaxAnimObjects()1044 Builder& MaxAnimObjects(int maxAnimObjects) in MaxAnimObjects()1163 Builder& MaxAnimObjects(int maxAnimObjects) in MaxAnimObjects()
139 DynamicBuilder& MaxAnimObjectsPerGroup(s32 maxAnimObjects) in MaxAnimObjectsPerGroup()
578 int maxAnimObjects, in BindAnimationBlender()
421 s32 maxAnimObjects in CreateSceneNode()