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Searched defs:max (Results 1 – 10 of 10) sorted by relevance

/NW4C-1.3.3/include/nw/gfx/
Dgfx_SceneContext.h181 Builder& MaxSceneNodes(s32 max) { m_MaxSceneNodes = max; return *this; } in MaxSceneNodes()
184 Builder& MaxModels(s32 max) { m_MaxModels = max; return *this; } in MaxModels()
187 Builder& MaxSkeletalModels(s32 max) { m_MaxSkeletalModels = max; return *this; } in MaxSkeletalModels()
190 Builder& MaxCameras(s32 max) { m_MaxCameras = max; return *this; } in MaxCameras()
193 Builder& MaxLights(s32 max) { m_MaxLights = max; return *this; } in MaxLights()
196 Builder& MaxFragmentLights(s32 max) { m_MaxFragmentLights = max; return *this; } in MaxFragmentLights()
199 Builder& MaxVertexLights(s32 max) { m_MaxVertexLights = max; return *this; } in MaxVertexLights()
202 Builder& MaxHemiSphereLights(s32 max) { m_MaxHemiSphereLights = max; return *this; } in MaxHemiSphereLights()
205 Builder& MaxAmbientLights(s32 max) { m_MaxAmbientLights = max; return *this; } in MaxAmbientLights()
208 Builder& MaxFogs(s32 max) { m_MaxFogs = max; return *this; } in MaxFogs()
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Dgfx_RenderContext.h190 Builder& MaxLights(s32 max) { m_MaxLightSets = max; return *this; } in MaxLights()
193 Builder& MaxFogs(s32 max) { m_MaxFogs = max; return *this; } in MaxFogs()
Dgfx_RenderQueue.h390 Builder& MaxRenderElements(int max) { m_MaxRenderElements = max; return *this; } in MaxRenderElements()
/NW4C-1.3.3/demos/snd/demolib/include/
Ddemolib.h132 ParamInt( const char* name, int init, int step, int min, int max ) in ParamInt()
162 ParamF32( const char* name, f32 init, f32 step, f32 min, f32 max ) in ParamF32()
/NW4C-1.3.3/include/nw/font/
Dfont_CharWriter.h134 ut::Color8 max in SetColorMapping()
595 ut::Color8 max; member
Dfont_Font.h30 #define NW_FONT_MINMAX_ASSERT(exp, min, max) NN_ASSERT((exp) >= (min) && (exp) <= (max)) argument
/NW4C-1.3.3/include/nw/lyt/
Dlyt_Stopwatch.h244 static void SetTargetNo(int min, int max) in SetTargetNo()
/NW4C-1.3.3/sources/libraries/snd/
Dsnd_MmlParser.cpp1002 s16 max; in ReadArg() local
Dsnd_BankFile.cpp123 u8 max; member
/NW4C-1.3.3/include/nw/ut/
Dut_MoveArray.h1008 int max = number; in resize() local