| /NW4C-1.2.23/include/nw/gfx/ |
| D | gfx_Skeleton.h | 85 bool GetTransform(int index, Transform** transform) in GetTransform() 93 bool GetTransform(int index, const Transform** transform) const in GetTransform() 101 Transform* GetTransform(int index) in GetTransform() 107 const Transform* GetTransform(int index) const in GetTransform() 158 bool GetMatrix(int index, math::MTX34** matrix) in GetMatrix() 166 bool GetMatrix(int index, const math::MTX34** matrix) const in GetMatrix() 174 math::MTX34* GetMatrix(int index) in GetMatrix() 180 const math::MTX34* GetMatrix(int index) const in GetMatrix() 224 bool GetTransform(int index, Transform** transform) in GetTransform() 234 bool GetTransform(int index, const Transform** transform) const in GetTransform() [all …]
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| D | gfx_SceneEnvironment.h | 105 void SetFog(s32 index, Fog* fog) in SetFog() 115 Fog* GetFog(s32 index) in GetFog() 125 const Fog* GetFog(s32 index) const in GetFog() 136 void SetCamera(int index, Camera* camera) in SetCamera() 146 Camera* GetCamera(int index) in GetCamera() 156 const Camera* GetCamera(int index) const in GetCamera() 167 void SetLightSet(int index, LightSet* lightSet) in SetLightSet() 177 LightSet* GetLightSet(int index) in GetLightSet() 187 const LightSet* GetLightSet(int index) const in GetLightSet() 234 const FragmentLight* GetFragmentLight(int index) const in GetFragmentLight() [all …]
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| D | gfx_ParticleShape.h | 179 bool IsVertexStream(int index) in IsVertexStream() 188 s32 GetVertexAttributeUsage(int index) in GetVertexAttributeUsage() 197 u32 GetVertexAttributeFormatType(int index) in GetVertexAttributeFormatType() 206 u8 GetVertexAttributeDimension(int index) in GetVertexAttributeDimension() 216 u8* GetVertexStreamPtr(int index, ParticleBuffer side) in GetVertexStreamPtr() 237 const u8* GetVertexStreamPtr(int index, ParticleBuffer side) const in GetVertexStreamPtr() 257 f32* GetVertexParameter(int index) in GetVertexParameter() 271 const f32* GetVertexParameter(int index) const in GetVertexParameter() 287 void SetVertexParameter(int index, ParticleBuffer side, const f32* ptr) in SetVertexParameter() 321 void* SetVertexAttributeCommandPtr(int index, int side, void* ptr) in SetVertexAttributeCommandPtr()
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| D | gfx_ShaderProgram.h | 197 void SetUniversal(int index, const math::VEC4& vec) const in SetUniversal() 207 void SetUniversal(int index, const math::MTX34& mtx) const in SetUniversal() 217 void SetUniversal(int index, const math::MTX44& mtx) const in SetUniversal() 431 void SetUserVertexUniform(s32 index, ResShaderParameterValue parameter) const in SetUserVertexUniform() 460 void SetUserGeometryUniform(s32 index, ResShaderParameterValue parameter) const in SetUserGeometryUniform() 489 void SetVertexUniformBool(int index, bool value) const in SetVertexUniformBool() 507 void SetGeometryUniformBool(int index, bool value) const in SetGeometryUniformBool() 525 void SetVertexUniformInt(int index, s32 value) const in SetVertexUniformInt() 536 void SetGeometryUniformInt(int index, s32 value) const in SetGeometryUniformInt() 548 void SetVertexUniformInt(int index, s32 x, s32 y) const in SetVertexUniformInt() [all …]
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| D | gfx_ParticleModel.h | 250 ParticleSet* GetParticleSets(int index) in GetParticleSets() 260 const ParticleSet* GetParticleSets(int index) const in GetParticleSets() 289 ParticleShape* GetParticleShapes(int index) in GetParticleShapes() 299 const ParticleShape* GetParticleShapes(int index) const in GetParticleShapes()
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| D | gfx_CommandUtil.h | 661 NWSetUniform4fv(u32 index, int count, const f32* data) in NWSetUniform4fv() 801 NWSetUniform3fv(u32 index, int count, const f32* data) in NWSetUniform3fv() 910 NWSetUniform2fv(u32 index, int count, const f32* data) in NWSetUniform2fv() 1019 NWSetUniform1fv(u32 index, int count, const f32* data) in NWSetUniform1fv() 1129 NWSetUniform4fvBegin(u32 index, int totalCount, int count, const f32* data) in NWSetUniform4fvBegin() 1281 NWSetVertexUniform4fv(u32 index, int count, const f32* data) in NWSetVertexUniform4fv() 1287 NWSetVertexUniform3fv(u32 index, int count, const f32* data) in NWSetVertexUniform3fv() 1293 NWSetVertexUniform2fv(u32 index, int count, const f32* data) in NWSetVertexUniform2fv() 1299 NWSetVertexUniform1fv(u32 index, int count, const f32* data) in NWSetVertexUniform1fv() 1305 NWSetGeometryUniform4fv(u32 index, int count, const f32* data) in NWSetGeometryUniform4fv() [all …]
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| D | gfx_GraphicsDevice.h | 385 static NW_INLINE bool GetFragmentLightPositionW(int index) in GetFragmentLightPositionW() 396 static NW_INLINE void SetFragmentLightPositionW(int index, bool isWZero) in SetFragmentLightPositionW() 415 static void SetFragmentLightShadowed(int index, bool shadowed) in SetFragmentLightShadowed() 434 static void SetFragmentLightSpotEnabled(int index, bool enabled) in SetFragmentLightSpotEnabled() 453 static void SetFragmentLightDistanceAttnEnabled(int index, bool enabled) in SetFragmentLightDistanceAttnEnabled() 472 …static NW_INLINE void ActivateFragmentLightDistanceAttnTable(int index, const ResImageLookupTable … in ActivateFragmentLightDistanceAttnTable() 485 …static NW_INLINE void ActivateFragmentLightSpotTable(int index, const ResImageLookupTable lookupTa… in ActivateFragmentLightSpotTable() 499 static void ActivateFragmentLightDistanceAttnScaleBias(int index, u32 scalef20, u32 biasf20) in ActivateFragmentLightDistanceAttnScaleBias() 527 ActivateFragmentLightPosition(s32 index, const math::VEC4& pos) in ActivateFragmentLightPosition() 555 ActivateFragmentLightPosition(s32 index, const math::VEC4& pos, const math::VEC3& spotDir) in ActivateFragmentLightPosition()
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| D | gfx_SceneEnvironmentSetting.h | 51 s32 index; member 63 s32 index; member 75 s32 index; member
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| /NW4C-1.2.23/sources/libraries/lyt/ |
| D | lyt_Common.cpp | 450 GL::SetTextureSamplerType(GraphicsResource& graphicsResource, int index, int value) in SetTextureSamplerType() 472 GL::SetTevCombineRgb(GraphicsResource& graphicsResource, int index, TevMode value) in SetTevCombineRgb() 481 GL::SetTevCombineAlpha(GraphicsResource& graphicsResource, int index, TevMode value) in SetTevCombineAlpha() 507 GL::SetTevSrcRgb(GraphicsResource& graphicsResource, int index, TevSrc value0, TevSrc value1, TevSr… in SetTevSrcRgb() 517 GL::SetTevSrcAlpha(GraphicsResource& graphicsResource, int index, TevSrc value0, TevSrc value1, Tev… in SetTevSrcAlpha() 527 GL::SetTevOperandRgb(GraphicsResource& graphicsResource, int index, TevOpRgb value0, TevOpRgb value… in SetTevOperandRgb() 560 GL::SetTevOperandAlpha(GraphicsResource& graphicsResource, int index, TevOpAlp value0, TevOpAlp val… in SetTevOperandAlpha() 599 GL::SetTevScaleRgb(GraphicsResource& graphicsResource, int index, TevScale value) in SetTevScaleRgb() 608 GL::SetTevScaleAlpha(GraphicsResource& graphicsResource, int index, TevScale value) in SetTevScaleAlpha() 617 GL::SetTevConstRgba(GraphicsResource& graphicsResource, int index, nw::ut::Color8 value) in SetTevConstRgba() [all …]
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| D | lyt_GraphicsResource.cpp | 224 GraphicsResource::GetResourcePath(int index) in GetResourcePath() 263 GraphicsResource::SetResource(int index, void* content, u32 fileSize, bool bFree) in SetResource()
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| /NW4C-1.2.23/sources/libraries/gfx/ |
| D | gfx_ParticleSet.cpp | 985 int index = *pActiveIndex; in InitializeParticles() local 1008 int index = *pActiveIndex; in InitializeParticles() local 1033 int index = *pActiveIndex; in InitializeParticles() local 1058 int index = *pActiveIndex; in InitializeParticles() local 1093 int index = *pActiveIndex; in InitializeParticles() local 1186 int index = *pActiveIndex; in InitializeParticles() local 1213 int index = *pActiveIndex; in InitializeParticles() local 1241 int index = *pActiveIndex; in InitializeParticles() local 1292 int index = *pActiveIndex; in InitializeParticles() local 1321 int index = *pActiveIndex; in InitializeParticles() local [all …]
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| D | gfx_ParticleEmitter.cpp | 717 int index = *activeIndex; in CalcCubeForm() local 813 int index = *activeIndex; in CalcCylinderForm() local 935 int index = *activeIndex; in CalcDiscForm() local 1079 int index = *activeIndex; in CalcSphereForm() local 1212 int index = *activeIndex; in CalcRectangleForm() local
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| D | gfx_SkeletonUpdater.cpp | 75 int index = 0; in UpdateWorld() local 232 int index = 0; in UpdateView() local
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| /NW4C-1.2.23/sources/libraries/font/ |
| D | font_ResFontBase.cpp | 206 GlyphIndex index = FindGlyphIndex(c); in SetAlternateChar() local 241 GlyphIndex index = GetGlyphIndex(c); in GetCharWidths() local 248 GlyphIndex index = GetGlyphIndex(c); in GetGlyph() local 284 GlyphIndex index = FindGlyphIndex(c); in GetGlyphIndex() local 323 u16 index = GLYPH_INDEX_NOT_FOUND; in FindGlyphIndex() local 439 GlyphIndex index, in SetGlyphMember()
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| D | font_PackedFont.cpp | 322 GlyphIndex index = GetGlyphIndex(c); in GetGlyph() local 704 GlyphIndex index = GetGlyphIndex(c); in GetSheetIndex() local 1039 PackedFont::LRUManager::Use(int index) in Use() 1060 PackedFont::LRUManager::Unuse(int index) in Unuse() 1081 PackedFont::LRUManager::Lock(int index) in Lock() 1098 PackedFont::LRUManager::Unlock(int index) in Unlock()
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| /NW4C-1.2.23/demos/Nw4cDemo/include/ |
| D | SmParticle.h | 139 void detach( int index ) in detach() 151 void attach( int index ) in attach()
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| /NW4C-1.2.23/include/nw/font/ |
| D | font_PackedFont.h | 313 bool IsLocked(int index) const in IsLocked() 346 OrderNode& GetNode(int index) { return mpOrderNodeArray[index]; } in GetNode() 348 const OrderNode& GetNode(int index) const { return mpOrderNodeArray[index]; } in GetNode()
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| D | font_ResFontBase.h | 304 GetTextureObject(int index) const in GetTextureObject()
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| /NW4C-1.2.23/include/nw/snd/ |
| D | snd_SoundArchive.h | 302 u32 index; // ウェーブサウンドセットファイル (bxwsd) 内で何番目か member 672 static ItemId GetSoundIdFromIndex( u32 index ) in GetSoundIdFromIndex() 697 static ItemId GetSoundGroupIdFromIndex( u32 index ) in GetSoundGroupIdFromIndex() 719 static ItemId GetBankIdFromIndex( u32 index ) in GetBankIdFromIndex() 741 static ItemId GetPlayerIdFromIndex( u32 index ) in GetPlayerIdFromIndex() 763 static ItemId GetWaveArchiveIdFromIndex( u32 index ) in GetWaveArchiveIdFromIndex() 785 static ItemId GetGroupIdFromIndex( u32 index ) in GetGroupIdFromIndex()
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| D | snd_SequenceSoundFileReader.h | 42 inline const char* GetLabel( int index ) const in GetLabel()
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| /NW4C-1.2.23/sources/libraries/snd/ |
| D | snd_CurveLfo.cpp | 111 s8 CurveLfo::GetSinIdx( int index ) in GetSinIdx()
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| D | snd_SoundArchiveFile.cpp | 277 u32 index = Util::GetItemIndex( itemId ); in GetSoundInfo() local 294 u32 index = Util::GetItemIndex( itemId ); in GetBankInfo() local 311 u32 index = Util::GetItemIndex( itemId ); in GetPlayerInfo() local 328 u32 index = Util::GetItemIndex( itemId ); in GetSoundGroupInfo() local 345 u32 index = Util::GetItemIndex( itemId ); in GetGroupInfo() local 362 u32 index = Util::GetItemIndex( itemId ); in GetWaveArchiveInfo() local 374 u32 index = Util::GetItemIndex( itemId ); in GetFileInfo() local
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| D | snd_SequenceSoundFile.cpp | 71 bool SequenceSoundFile::LabelBlockBody::GetOffset( int index, u32* offsetPtr ) const in GetOffset()
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| /NW4C-1.2.23/include/nw/gfx/res/ |
| D | gfx_ResFragmentShader.h | 842 Source GetSourceRgb(s32 index) const in GetSourceRgb() 856 void SetSourceRgb(s32 index, Source value) in SetSourceRgb() 872 Source GetSourceAlpha(s32 index) const in GetSourceAlpha() 887 void SetSourceAlpha(s32 index, Source value) in SetSourceAlpha() 908 OperandRgb GetOperandRgb(s32 index) const in GetOperandRgb() 922 void SetOperandRgb(s32 index, OperandRgb value) in SetOperandRgb() 938 OperandAlpha GetOperandAlpha(s32 index) const in GetOperandAlpha() 953 void SetOperandAlpha(s32 index, OperandAlpha value) in SetOperandAlpha() 1174 BufferInput GetBufferInputRgb(s32 index) const in GetBufferInputRgb() 1186 void SetBufferInputRgb(s32 index, BufferInput value) in SetBufferInputRgb() [all …]
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| /NW4C-1.2.23/include/nw/dev/ |
| D | dev_Screenshot.h | 221 Screenshot* GetScreenshot(int index) in GetScreenshot() 227 const Screenshot* GetScreenshot(int index) const in GetScreenshot()
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