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Searched defs:gas_data (Results 1 – 4 of 4) sorted by relevance

/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasCessna/
DGas.h36 struct gas_data { struct
38 …GLuint gasgeo_center_ID; /* used in accumulation pass. Point sprite center*/
39 …_ID /* used in accumulation pass. Point sprite color (i.e. density in case of gas)*/;
40 … GLuint gasgeo_size_ID; /* used in accumulation pass. Point sprite size */
41 … gasgeo_ind_ID; /* used in accumulation pass. unused____????????????????? */
43 GLuint pattern[PARTICLE_PATTERNS]; /* Texture ID applied to each particle */
44 … gasgeo_size; /* Number of elements (triangles) defining the gaseous object*/
45 … _dela_z; /* used in accumulation pass, to control final alpha blending*/
47 GLint _autoAcc; /* used in post synthesis pass */
48 float _densMax; /* used in post synthesis pass. Shading control*/
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/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasColorSimple/
DGas.h55 struct gas_data struct
58 …GLuint gasgeo_tri_ID; /* used in accumulation pass. Vertex Index buffer ID */
59 …int gasgeo_center_ID; /* used in accumulation pass. Vertex position buffer ID */
60 … gasgeo_tx0_ID; /* used in accumulation pass. Vertex Texture coordinates buffer ID */
61 …GLuint gasgeo_density_ID; /* used in accumulation pass. Vertex color buffer ID */
62 GLuint pattern[PARTICLE_PATTERNS]; /* Texture ID applied to each particle */
63 … gasgeo_size; /* Number of elements (triangles) defining the gaseous object*/
64 … _dela_z; /* used in accumulation pass, to control final alpha blending*/
66 GLint _autoAcc; /* used in post synthesis pass */
67 float _densMax; /* used in post synthesis pass. Shading control*/
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/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasColorOptimal/
DGas.h55 struct gas_data { struct
57 …GLuint gasgeo_tri_ID; /* used in accumulation pass. Vertex Index buffer ID */
58 …int gasgeo_center_ID; /* used in accumulation pass. Vertex position buffer ID */
59 … gasgeo_tx0_ID; /* used in accumulation pass. Vertex Texture coordinates buffer ID */
60 …GLuint gasgeo_density_ID; /* used in accumulation pass. Vertex color buffer ID */
61 GLuint pattern[PARTICLE_PATTERNS]; /* Texture ID applied to each particle */
62 … gasgeo_size; /* Number of elements (triangles) defining the gaseous object*/
63 … _dela_z; /* used in accumulation pass, to control final alpha blending*/
65 GLint _autoAcc; /* used in post synthesis pass */
66 float _densMax; /* used in post synthesis pass. Shading control*/
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/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/PartsysGas/
DGas.h57 struct gas_data struct
60 struct _particleSys pSys;
61 GLuint pattern[PARTICLE_PATTERNS]; /* Texture ID applied to each particle */
62 … _dela_z; /* used in accumulation pass, to control final alpha blending*/
64 GLint _autoAcc; /* used in post synthesis pass */
65 …oat _densMax; /* used in post synthesis pass. Shading control*/
66 …loat _lightDirX; /* used in post synthesis pass. Shading control */
67 …loat _lightDirY; /* used in post synthesis pass. Shading control */
68 …loat _LightXY[4]; /* used in post synthesis pass. Shading control */
69 …loat _LightZ[4]; /* used in post synthesis pass. Shading control */
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