Lines Matching defs:gas_data
36 struct gas_data { struct
38 …GLuint gasgeo_center_ID; /* used in accumulation pass. Point sprite center*/
39 …_ID /* used in accumulation pass. Point sprite color (i.e. density in case of gas)*/;
40 … GLuint gasgeo_size_ID; /* used in accumulation pass. Point sprite size */
41 … gasgeo_ind_ID; /* used in accumulation pass. unused____????????????????? */
43 GLuint pattern[PARTICLE_PATTERNS]; /* Texture ID applied to each particle */
44 … gasgeo_size; /* Number of elements (triangles) defining the gaseous object*/
45 … _dela_z; /* used in accumulation pass, to control final alpha blending*/
47 GLint _autoAcc; /* used in post synthesis pass */
48 float _densMax; /* used in post synthesis pass. Shading control*/
49 GLfloat _lightDirX; /* used in post synthesis pass. Shading control */
50 GLfloat _lightDirY; /* used in post synthesis pass. Shading control */
51 GLfloat _LightXY[4]; /* used in post synthesis pass. Shading control */
52 GLfloat _LightZ[4]; /* used in post synthesis pass. Shading control */
76 void DefaultGasObject(struct gas_data *gas,float *gasColorTable); argument