Home
last modified time | relevance | path

Searched defs:IsValid (Results 1 – 8 of 8) sorted by relevance

/NW4C-2.0.3/include/nw/snd/
Dsnd_PlayerHeap.h62 bool IsValid() const { return m_pAllocAddress != NULL; } in IsValid() function
Dsnd_SoundHeap.h194 bool IsValid() const { return m_FrameHeap.IsValid(); } in IsValid() function
Dsnd_FrameHeap.h119 bool IsValid() const { return m_pHeap != NULL; } in IsValid() function
/NW4C-2.0.3/include/nw/ut/
Dut_FrameHeap.h64 bool IsValid() { return GetSignature() == FRMHEAP_SIGNATURE; } in IsValid() function
Dut_ResUtil.h219 bool IsValid() const { return (mpData != NULL); } in IsValid() function
/NW4C-2.0.3/include/nw/lyt/
Dlyt_TexResource.h109 bool IsValid() const in IsValid() function
Dlyt_Types.h3239 bool IsValid() const in IsValid() function
/NW4C-2.0.3/include/nw/gfx/res/
Dgfx_ResShape.h465 bool IsValid() const in IsValid() function