1 /*---------------------------------------------------------------------------* 2 Project: NintendoWare 3 File: snd_GroupFileReader.h 4 5 Copyright (C)2009-2010 Nintendo Co., Ltd./HAL Laboratory, Inc. All rights reserved. 6 7 These coded instructions, statements, and computer programs contain 8 proprietary information of Nintendo of America Inc. and/or Nintendo 9 Company Ltd., and are protected by Federal copyright law. They may 10 not be disclosed to third parties or copied or duplicated in any form, 11 in whole or in part, without the prior written consent of Nintendo. 12 13 $Revision: 13145 $ 14 *---------------------------------------------------------------------------*/ 15 16 #ifndef NW_SND_GROUP_FILE_READER_H_ 17 #define NW_SND_GROUP_FILE_READER_H_ 18 19 #include <nw/snd/snd_GroupFile.h> 20 21 namespace nw { 22 namespace snd { 23 namespace internal { 24 25 struct GroupItemLocationInfo 26 { 27 u32 fileId; 28 const void* address; // 非 NULL: 埋め込みアイテム。ロードされたアドレスを格納。 29 // NULL : リンクアイテム。別途ロードが必要。 30 }; 31 32 class GroupFileReader 33 { 34 public: 35 static const u32 SIGNATURE_FILE = NW_UT_MAKE_SIGWORD( 'C', 'G', 'R', 'P' ); 36 37 GroupFileReader( const void* groupFile ); GetGroupItemCount()38 u32 GetGroupItemCount() const { return m_pInfoBlockBody->GetGroupItemInfoCount(); } 39 bool ReadGroupItemLocationInfo( GroupItemLocationInfo* info, u32 index ) const; 40 41 private: 42 const GroupFile::InfoBlockBody* m_pInfoBlockBody; 43 const GroupFile::FileBlockBody* m_pFileBlockBody; 44 }; 45 46 } // namespace nw::snd::internal 47 } // namespace nw::snd 48 } // namespace nw 49 50 51 #endif /* NW_SND_GROUP_FILE_READER_H_ */ 52 53