#include <revolution/fnt.h> u32 FNTGetTileBufferSize( const FNTHeader* font );
| font | Pointer to the font data buffer. This must be initialized using the FNTConstruct or FNTStreamingConstruct function. |
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The size of buffer required to tile or untile the texture images sheets included in the font data.
This function obtains the size of buffer required to tile or untile the texture image sheets included in the font data.
FNTUntileTexture, FNTTileTexture
2008/06/25 Initial version.
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