| FNTGetDataSize |
Gets the font data's buffer size required to use the font. |
| FNTConstruct |
Expands the font resource data loaded into memory. |
| FNTInitStreamingConstruct |
Performs initialization to expand fonts while loading font resources successively. |
| FNTStreamingConstruct |
Reads the font resource in order and expands the data. |
| FNTGetTexture |
Gets the font texture information of the first text character in the specified string. |
| FNTGetTextureFormat |
Gets format of the texture image sheet. |
| FNTGetWidth |
Gets the texel width of the first text character in the specified string. |
| FNTGetMetrics |
Gets font size information. |
| FNTGetEncoding |
Gets the current character encoding method. |
| FNTSetEncoding |
Sets the character encoding method. |
| FNTSetAlternateChar |
Changes the alternate character for the font. |
| FNTGetTileBufferSize |
Obtains the buffer size required to tile texture image sheets. |
| FNTUntileTexture |
Untiles texture image sheets. |
| FNTTileTexture |
Tiles texture image sheets. |