#include <revolution/fnt.h> GXTexFmt FNTGetTextureFormat( const FNTHeader* font );
| font | Pointer to the font data buffer. Initialization using FNTConstruct or FNTStreamingConstruct is required. |
|---|
Returns the format of the texture image sheet.
Gets the format of the texture image sheet.
2006/10/01 Initial version.
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