FNTGetTextureFormat

Syntax

#include <revolution/fnt.h>

GXTexFmt FNTGetTextureFormat( const FNTHeader* font );

Arguments

font Pointer to the font data buffer.
Initialization using FNTConstruct or FNTStreamingConstruct is required.

Return Values

Returns the format of the texture image sheet.

Description

Gets the format of the texture image sheet.

See Also

FNTGetTexture

Revision History

2006/10/01 Initial version.


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