Animation
The following property items are available for animations.
The property items shown vary depending on the animation type selected.
Texture patterns can be set only for texture pattern animations and material animations.

- Displays animation property items.
When an item is selected, information for that item is displayed in B, where it can be edited.
- Displays details of the selected property item.
Animation Type
The following animations can be configured and edited using 3DEditor.
Scene animation
- Camera animation
- This type of animation is applied to cameras.
- Light animation
- The following animations can be created for lights.
-
- Ambient light
- Hemispherical Lights
- Fragment light
- Vertex lights
- Fog animation
- This type of animation is applied to fogs.
Model animation
- Material animation
- This type of animation is applied to materials.
- Texture patterns can be set.
- Color Animation
- This type of animation is applied colors.
- Model Animations
- This type of animation is applied to models.
- Texture Pattern Animation
- Pattern animations use textures.
- Texture patterns can be set.
- Texture SRT Animation
- This type of animation is applied to the texture SRT.
- Skeletal animation
- Although skeletal animations cannot be configured using 3DEditor, 3DEditor can display skeletal animation information output from a 3D CG tool.
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