nn::gr::CTR::MakeUniformCommandGS Function

Syntax

u32 * MakeUniformCommandGS(
     u32 * command,
     u8 location,
     u8 x,
     u8 y,
     u8 z
);

Arguments

Name Description
in command The start address for loading drawing commands.
in location Register location.
in x X-coordinate value.
in y Y-coordinate value.
in z Z-coordinate value.

Return Values

Returns the next address after the termination of drawing commands that were written.

Description

Generates a command for setting integers to geometry shader uniform.


CONFIDENTIAL