Lines Matching refs:I

4 …bler32.exe CalcHemisphereLighting.vsh -Oobjects\CalcHemisphereLighting.obj -I%NW4C_ROOT%\sources\s…
5 …ols\ctr_VertexShaderAssembler32.exe CalcColor.vsh -Oobjects\CalcColor.obj -I%NW4C_ROOT%\sources\s…
6 …\gfx\DefaultShader\gfx_DefaultShader0.vsh -Oobjects\gfx_DefaultShader0.obj -I%NW4C_ROOT%\sources\s…
7 …\gfx\DefaultShader\gfx_DefaultShader1.vsh -Oobjects\gfx_DefaultShader1.obj -I%NW4C_ROOT%\sources\s…
8 …\gfx\DefaultShader\gfx_DefaultShader2.vsh -Oobjects\gfx_DefaultShader2.obj -I%NW4C_ROOT%\sources\s…
9 …\gfx\DefaultShader\gfx_DefaultShader3.vsh -Oobjects\gfx_DefaultShader3.obj -I%NW4C_ROOT%\sources\s…
10 …haders\gfx\DefaultShader\TransformMatrix.vsh -Oobjects\TransformMatrix.obj -I%NW4C_ROOT%\sources\s…
11 …es\shaders\gfx\DefaultShader\CalcTexcoord0.vsh -Oobjects\CalcTexcoord0.obj -I%NW4C_ROOT%\sources\s…
12 …es\shaders\gfx\DefaultShader\CalcTexcoord1.vsh -Oobjects\CalcTexcoord1.obj -I%NW4C_ROOT%\sources\s…
13 …es\shaders\gfx\DefaultShader\CalcTexcoord2.vsh -Oobjects\CalcTexcoord2.obj -I%NW4C_ROOT%\sources\s…
14 …\shaders\gfx\DefaultShader\CalcQuaternion.vsh -Oobjects\CalcQuaternion.obj -I%NW4C_ROOT%\sources\s…
15 …rs\gfx\DefaultShader\GetTexcoordSource.vsh -Oobjects\GetTexcoordSource.obj -I%NW4C_ROOT%\sources\s…
16 …\gfx\DefaultShader\CalcVertexLighting.vsh -Oobjects\CalcVertexLighting.obj -I%NW4C_ROOT%\sources\s…
17 …efaultShader\GenTexcoordReflection.vsh -Oobjects\GenTexcoordReflection.obj -I%NW4C_ROOT%\sources\s…
18 …\GenTexcoordSphereReflection.vsh -Oobjects\GenTexcoordSphereReflection.obj -I%NW4C_ROOT%\sources\s…