| DEVKIT System Menu | A utility that configures various console settings accessed by the application in a development console. |
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| wpad_mem_util.elf | Manipulates data stored in Wii Remote memory and creates an error status. Use this utility when testing applications that use Wii Remote memory. This tool can also initialize Wii Remote memory. |
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| remote_memory_check.elf | This tool is used to check Wii Remote memory. |
| Introduction | An overview of the tools to create icons and banners. |
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| BNAdpcm | This tool creates ADPCM sound data for banners from uncompressed waveform data. |
| WiiMakeBanner | This tool creates banner files from NintendoWare for Revolution (NW4R) layout data and various sound data. |
| Ncheck Tool | This tool can generate large dummy files and directories in order to create a file system user region that is nearly or completely full. |
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make Command Options |
Allows you to automatically create WAD files by specifying options at build time. |
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| makeWad.exe | Tool to create WAD files. |
| setnparentalcontrol | The command for configuring Parental Controls information. |
| shownsettings | The command for displaying the currently configured country identifier code and Parental Control information. |
| scanWad.exe | A tool for displaying WAD file information. |
| wadrun.bat | A batch command to start the debugger. This does not perform a build. |
| wadbuildrun.bat | A batch command to start the debugger. Perform a build before execution. |
| Nmenu.elf | This tool is used to perform management, such as importing, executing, and deleting WAD files. |
| deleteSharedCNT.elf | A tool for deleting illegal shared content stored inside development machines. |
| dummyviewer.wad | This tool is used to confirm the online manual call sequence when offline. |
| dummyviewer_kr.wad | This is the Korean version of the tool used to confirm the online manual call sequence when offline. |
| dummyviewer_cn.wad | This is the Chinese version of the tool used to confirm the online manual call sequence when offline. |
| makerel | A tool for games that uses a relocatable module system. |
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| makeo | Converts any binary or text file into an elf object module. |
| setcountrycode | Sets the country code for the disc. |
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| setsmem2size | Sets the MEM2 memory size to be simulated. |
| setfirmware | Sets the version of firmware to use at program startup time. |
| setinitialcode | Sets the game code (initial code) of the disc application. |
| setcompanycode | Sets the company code of the disc application. |
| makedol | Converts elf files into the Wii executable dol format. |
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| ntcompress | Data compression is done in a format that can be handled by the CX Library. |
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| darch | Creates an archive file that can be handled by the ARC Library. |
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| rdpack | Packages dlf/dvdroot in an rpf file. |
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| TexConv | Converts an image file in the Truevision Graphics Adapter (TGA) format into a TPL file. |
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| makemaster | Creates master data. |
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| makeUpdateDisc | Generates master data from a GCM file. |
Internal Tools (for reference only—do not use)
| tickleBI2 | |
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| peekBI2 |
CONFIDENTIAL