FNTGetTileBufferSize

Syntax

#include <revolution/fnt.h>

u32 FNTGetTileBufferSize( const FNTHeader* font );

Arguments

font Pointer to the font data buffer.
This must be initialized using the FNTConstruct or FNTStreamingConstruct function.

Return Values

The size of buffer required to tile or untile the texture images sheets included in the font data.

Description

This function obtains the size of buffer required to tile or untile the texture image sheets included in the font data.

See Also

FNTUntileTexture, FNTTileTexture

Revision History

2008/06/25 Initial version.


CONFIDENTIAL