#include <revolution/gx.h>void GXGetLightAttnK(
const GXLightObj* lt_obj,
f32* k0,
f32* k1,
f32* k2 );lt_obj |
Pointer to a light object |
k0 |
Returns the distance attenuation coefficient 0 |
k1 |
Returns the distance attenuation coefficient 1 |
k2 |
Returns the distance attenuation coefficient 2 |
None.
This function returns coefficients used in the lighting attenuation calculation of a given light object. The memory for the light object must be allocated by the application. The coefficients k0, k1, and k2 are used for distance attenuation. These coefficients may be set using GXInitLightAttn, GXInitLightAttnK, GXInitLightDistAttn, and GXInitLightShininess.
GXInitLightAttn
GXInitLightAttnK
03/01/2006 Initial version.