nw::lyt::res::Lim Structurestruct Lim
{
ut::BinaryFileHeader fileHeader;
};
Texture image resource file header header.
res::FILESIGNATURE_CLIM is specified for kind in fileHeader.
The structure of the texture image resource file is shown below.
・ u8 textureImage[imageSize]
・ Lim limHeader
・ Image imageInfo
・ ImageSize imageSize
The texture image is located at the head of the file due to hardware restrictions on alignment.
ImageSize is stored at the end of the file.
| fileHeader | ut::BinaryFileHeader | The file header. |
|---|
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