nw::gfx::res::ResGraphicsFile::GetSkeletalAnims Member Functionanim::res::ResAnim GetSkeletalAnims( int idx ); anim::res::ResAnim GetSkeletalAnims( const char * key ); const anim::res::ResAnim GetSkeletalAnims( int idx ) const; const anim::res::ResAnim GetSkeletalAnims( const char * key ) const; nw::ut::internal::ResArray< anim::res::ResAnim, nw::ut::internal::ResArrayDicTraits< nw::ut::ResDicPatriciaData >::Traits > GetSkeletalAnims(); const nw::ut::internal::ResArray< const anim::res::ResAnim, nw::ut::internal::ResArrayDicTraits< nw::ut::ResDicPatriciaData >::Traits > GetSkeletalAnims() const;
| GetSkeletalAnims ( int ) | Gets the skeletal animation resource. |
| GetSkeletalAnims ( const char * ) | |
| GetSkeletalAnims ( int ) | |
| GetSkeletalAnims ( const char * ) | |
| GetSkeletalAnims ( ) | |
| GetSkeletalAnims ( ) |
Gets the skeletal animation resource.
CONFIDENTIAL