nw::gfx::res::ResCubeTexture::DynamicBuilder Class

Syntax

class DynamicBuilder

Description

Class for dynamically building cube textures.

Memory equal to the number of bytes given by multiplying the square of the pixel width of the texture times the number of bytes per pixel times six is allocated. Memory for mipmaps is also allocated when a mipmap size has been specified.

Member Functions

DynamicBuilder Constructor.
~DynamicBuilder Destructor.
Width Sets the width per face.
MipmapSize
LocationFlag Sets the texture location information flag.
LocationAddress Sets the physical address of the texture.
Format Sets the value of the format set in the register.
ExecutingMemoryFill Sets whether to clear the allocated pixel memory to zero.
DynamicAllocation Sets a flag specifying whether to dynamically allocate memory in FCRAM.
Create Dynamically creates a texture.

CONFIDENTIAL