nw::gfx::res::ResParticleSet Class

Syntax

class ResParticleSet : public nw::gfx::res::ResSceneNode

Description

Binary resource class representing a particle set.

Member Functions

ResParticleSet Constructor.
ptr Gets a pointer to actual data.
ref Gets the reference to the actual data.
operator==
operator!=
GetParticleCollection
GetParticleInitializersCount
GetParticleInitializers
GetParticleUpdatersCount
GetParticleUpdaters
GetParticleShapeBuilder
GetParticleShapeIndex
SetParticleShapeIndex
GetParticleSetPriority
SetParticleSetPriority
GetIsForceWorld
SetIsForceWorld
GetIsBufferFlushEnabled
SetIsBufferFlushEnabled
GetIsInheritParentVelocity
SetIsInheritParentVelocity
Setup
NW_RES_FIELD_FLAGS_DECL (Derived from ResSceneNode.)
GetChildren Gets the child scene object.(Derived from ResSceneNode.)
GetAnimGroupsCount Gets the number of groups to be animated.(Derived from ResSceneNode.)
GetAnimGroups Gets the number of groups to be animated.(Derived from ResSceneNode.)
GetAnimGroupsIndex Gets the index number in dictionary data of the group information to be animated.(Derived from ResSceneNode.)
IsBranchVisible Gets a flag indicating whether to display node branches.(Derived from ResSceneNode.)
SetBranchVisible Sets a flag indicating whether to display node branches.(Derived from ResSceneNode.)
GetHeader Gets the header information.(Derived from ResSceneObject.)
SetHeader Sets the header information.(Derived from ResSceneObject.)
GetName Gets the name of the resource.(Derived from ResSceneObject.)
GetUserDataCount Gets the number of instances of user data.(Derived from ResSceneObject.)
GetUserData Gets user data.(Derived from ResSceneObject.)
GetUserDataIndex Gets the index number of user data in the dictionary.(Derived from ResSceneObject.)
GetTypeInfo Gets instance type information.(Derived from ResSceneObject.)
IsValid Determines whether a pointer to a resource is null.(Derived from ResCommonBase.)
S GetClassName

Class Hierarchy

nw::ut::ResCommonBase
  nw::ut::ResCommon
    nw::gfx::res::ResSceneObject
      nw::gfx::res::ResSceneNode
        nw::gfx::res::ResParticleSet


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