nw::gfx::res::ResModel Classclass ResModel : public nw::gfx::res::ResTransformNode
Binary resource class that represents models.
Flag
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(Derived from ResTransformNode.) |
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| ResModel | Constructor. | |
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| ptr | Gets a pointer to actual data. | |
ref
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Gets the reference to the actual data. | |
operator==
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operator!=
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| GetMeshesCount | Gets the number of meshes. | |
| GetMeshes | Gets a mesh. | |
| GetMaterialsCount | Gets the number of materials | |
GetMaterials
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Gets the material. | |
| GetMaterialsIndex | Gets the index number of the material in the dictionary. | |
| GetShapesCount | Gets the number of shapes. | |
| GetShapes | Gets a shape. | |
| GetMeshNodeVisibilitiesCount | Gets the number of nodes on DCC that include visibility. | |
| GetMeshNodeVisibilities | Gets node visibilities on the DCC. | |
| GetMeshNodeVisibilitiesIndex | ||
IsVisible
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Gets the visibility flag. | |
SetVisible
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Sets the visibility flag. | |
| IsNonuniformScalable | Gets a flag indicating whether an even scale can be applied. | |
| SetNonuniformScalable | Sets a flag indicating whether an even scale can be applied. | |
GetLayerId
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Gets the ID for controlling render order. | |
SetLayerId
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Sets the ID for controlling render order. | |
GetRevision
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Gets the revision. | |
| Setup | Initializes a resource. | |
Cleanup
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Frees a resource. | |
GetTransform
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Gets transform information.(Derived from ResTransformNode.) |
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SetTransform
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Sets transform information.(Derived from ResTransformNode.) |
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| GetWorldMatrix | Gets the world matrix.(Derived from ResTransformNode.) |
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SetWorldMatrix
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Sets the world matrix.(Derived from ResTransformNode.) |
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NW_RES_FIELD_FLAGS_DECL
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(Derived from ResSceneNode.) |
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| GetChildren | Gets the child scene object.(Derived from ResSceneNode.) |
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| GetAnimGroupsCount | Gets the number of groups to be animated.(Derived from ResSceneNode.) |
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| GetAnimGroups | Gets the number of groups to be animated.(Derived from ResSceneNode.) |
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| GetAnimGroupsIndex | Gets the index number in dictionary data of the group information to be animated.(Derived from ResSceneNode.) |
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IsBranchVisible
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Gets a flag indicating whether to display node branches.(Derived from ResSceneNode.) |
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SetBranchVisible
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Sets a flag indicating whether to display node branches.(Derived from ResSceneNode.) |
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GetHeader
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Gets the header information.(Derived from ResSceneObject.) |
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| SetHeader | Sets the header information.(Derived from ResSceneObject.) |
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GetName
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Gets the name of the resource.(Derived from ResSceneObject.) |
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GetUserDataCount
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Gets the number of instances of user data.(Derived from ResSceneObject.) |
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GetUserData
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Gets user data.(Derived from ResSceneObject.) |
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GetUserDataIndex
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Gets the index number of user data in the dictionary.(Derived from ResSceneObject.) |
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GetTypeInfo
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Gets instance type information.(Derived from ResSceneObject.) |
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IsValid
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Determines whether a pointer to a resource is null.(Derived from ResCommonBase.) |
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GetClassName
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nw::ut::ResCommonBase
nw::ut::ResCommon
nw::gfx::res::ResSceneObject
nw::gfx::res::ResSceneNode
nw::gfx::res::ResTransformNode
nw::gfx::res::ResModel
CONFIDENTIAL