nw::gfx::StandardSkeleton::StandardSkeleton Constructor

Syntax

protected:
StandardSkeleton(
     os::IAllocator * allocator,
     ResSkeleton resource,
     int maxCallbacks,
     bool isFixedSizeMemory,
     Skeleton::TransformPose::TransformArray poseTransforms,
     Skeleton::TransformPose::TransformArray poseWorldTransforms,
     Skeleton::MatrixPose::MatrixArray poseWorldMatrices,
     Skeleton::MatrixPose::MatrixArray skiningMatrices
);

Arguments

Name Description
allocator
resource
maxCallbacks
isFixedSizeMemory
poseTransforms
poseWorldTransforms
poseWorldMatrices
skiningMatrices

Description

Constructor.


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