nw::gfx::StandardSkeleton::Create Member Functionstatic StandardSkeleton * Create( ResSkeleton resource, int maxCallbacks, bool isFixedSizeMemory, Skeleton::TransformPose::TransformArray poseTransforms, os::IAllocator * allocator );
| Name | Description | |
|---|---|---|
| in | resource | Resource. |
| in | maxCallbacks |
Maximum number of callbacks. |
| in | isFixedSizeMemory |
Flag indicating whether to generate fixed-size memory. |
| in | poseTransforms |
List of transforms for poses. |
| in | allocator | Allocator. |
Creates a skeleton.
CONFIDENTIAL