nw::gfx::SceneUpdater::UpdateAll Member Function
virtual void UpdateAll(
SceneContext * sceneContext
);
| Name | Description | |
|---|---|---|
| in | sceneContext |
The update target. |
Updates the scene. Animation is updated at the same time.
Do not use UpdateAll if you will be separately calling the methods shown below.
・UpdateTransformNode
・UpdateSkeletalModel
・UpdateAnim
・EvaluateAnim
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